Light arts also stacks with fast cast as in you can go over 50% cap iirc (or whatever the new cap is, as I've heard it was raised at the same time the crit damage cap was)
Edit: I.E. 10% neck 15% feet 7% Shield 10% merits 12% legs = Cure Casting time -54%, Loquacious Earring -2%, (-56% total, assuming that the new cap is around 55 is what I've read) -66% total, so that's .85 second Cure VI, assuming my math is right.
Last edited by Leonlionheart; 08-21-2011 at 03:45 PM.
They "stack" in that arts is applied before fastcast, supposedly.
http://wiki.bluegartr.com/bg/Spell_Recast
Yeah, I'm basically sick of this game as a whole now.
In my opinion, dark knights should be able to out-damage warriors every time. A warrior is a weapons specialist, not a damage specialist like the dark knight should be. Sure, it'll cost an arm and a leg, but who cares? The enemy should be dead by then, and if it's not, you're bad at your job. That is how things SHOULD be.
As things stand, however, dark knights are outclassed by warriors, monks, hell, even a bard with a decent melee build in Abyssea can outpace a flawless dark knight now. It's freaking ridiculous, and I won't have it. Maybe if you gave us a job trait like Eye for an Eye, which increases our Attack in proportion to the HP we've lost. Maybe if you fixed Dread Spikes and our Absorb spells. Maybe if the monsters in the game weren't resistant to dark magic more than half the time.
But no. You're too late.
I'm canceling my subscription today. I have had enough of this crap. Square Enix, I've given you chance after chance, but the fact of the matter is this: You don't know how to handle the only job in the game I actually have respect for. For that, you've lost out on my monthly tithes.
And don't even get me started on Final Fantasy XIV...
Cardfight!! Vanguard is the best TCG of all time.
See you next month.
Yeah, if DRKs get a critical WS, they might be on par with substandard WARs, but there is more to WAR than being a weapon specialist. DRKs are good for doing a lot of damage in a short amount of time, but never were ment to to take any damage either. Besides, DRKs can do more per normal hit than a WAR, abet by a small amount. When/If DRKs get a crit WS, it probably won't be on par with WAR's WSs because DRK isn't a job that likes to crit alot, like WAR does....
people think that game balance= my job should be able to do anything. its not the game that has imbablance now,its abyssea ( overpowered WHM, atma etc, that favors mnk war nin). no, balance is not = "my job should be able to do anything".
WAR and MNK have always, and will always be the number 1 and 2 DD. Always, I guarrantee you. WHM will always the number 1 healer, why would it be other wise? WHM cannot do anything but heal. mnk and war cannot do anything but deal damage.
Each job has a niche role, well at 75 anyway, and you can ignore abyssea because its over now, so easy any job can do the stuff anyway. Its the players that chose to ignore other jobs. So you know, at 75 DRK was a decent DD (not the best sure but it could do about the same as a drg or sam, i.e 75% of a MNK or WAR's dmg), and im sure it can perform decently in abyssea too. But where is shined was zerging, numer 1 zerging jobs. And you can find niche for every jobs, even pup and blu...Just wait for them to add content where a true zerg is usefull and peopel will want drks again.
MNK has not always been considered a top-tier DD and many jobs have always lacked a niche.
What exactly is the niche for BST and PUP in a party?
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
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