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Thread: Idiocy

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  1. #1
    Player Leonlionheart's Avatar
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    Leonlionheart
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    Quote Originally Posted by Raksha View Post
    that would be alacrity, not celerity.

    I'm SCH main and even I only use celerity for re/raise.
    It's the same thing essentially, just dark arts/light arts. Nit picking.

    Still a good BLM/SCH w/ Haste gears+Fast cast gears+Haste spell can solo stun Apademak using alacrity
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  2. #2
    Player Raksha's Avatar
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    Raksha
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    Lakshmi
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    Quote Originally Posted by Leonlionheart View Post
    It's the same thing essentially, just dark arts/light arts. Nit picking.

    Still a good BLM/SCH w/ Haste gears+Fast cast gears+Haste spell can solo stun Apademak using alacrity
    SCH/BLM could do it too ;_;
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  3. #3
    Player Leonlionheart's Avatar
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    Light arts also stacks with fast cast as in you can go over 50% cap iirc (or whatever the new cap is, as I've heard it was raised at the same time the crit damage cap was)

    Edit: I.E. 10% neck 15% feet 7% Shield 10% merits 12% legs = Cure Casting time -54%, Loquacious Earring -2%, (-56% total, assuming that the new cap is around 55 is what I've read) -66% total, so that's .85 second Cure VI, assuming my math is right.
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    Last edited by Leonlionheart; 08-21-2011 at 03:45 PM.

  4. #4
    Player Ank's Avatar
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    Erinael
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    They "stack" in that arts is applied before fastcast, supposedly.


    http://wiki.bluegartr.com/bg/Spell_Recast
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  5. #5
    Player Leonlionheart's Avatar
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    Quote Originally Posted by Ank View Post
    They "stack" in that arts is applied before fastcast, supposedly.


    http://wiki.bluegartr.com/bg/Spell_Recast
    Well, according to that I am wrong!

    "Fast cast has an effective cap of 80%"

    So /RDM would win for casting speed on cures unless you get to 80% through atma somehow, though I'm pretty sure you can't.

    Oh well, MP efficiency is still in /SCH's favor.
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  6. #6
    Player Korpg's Avatar
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    Kingnobody
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    SMN Lv 94
    Quote Originally Posted by Leonlionheart View Post
    Well, according to that I am wrong!

    "Fast cast has an effective cap of 80%"

    So /RDM would win for casting speed on cures unless you get to 80% through atma somehow, though I'm pretty sure you can't.

    Oh well, MP efficiency is still in /SCH's favor.
    I thought that was pretty obvious, since BLM/RDM can cast spells at 25% casting time now.

    But isn't the argument in terms of MP, not casting time? Isn't that what people are arguing about with /SCH Arts/Sublimation and /RDM Refresh/Convert?
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  7. #7
    Player Cruentus's Avatar
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    Yveltal
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    Ragnarok
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    Yeah, I'm basically sick of this game as a whole now.

    In my opinion, dark knights should be able to out-damage warriors every time. A warrior is a weapons specialist, not a damage specialist like the dark knight should be. Sure, it'll cost an arm and a leg, but who cares? The enemy should be dead by then, and if it's not, you're bad at your job. That is how things SHOULD be.

    As things stand, however, dark knights are outclassed by warriors, monks, hell, even a bard with a decent melee build in Abyssea can outpace a flawless dark knight now. It's freaking ridiculous, and I won't have it. Maybe if you gave us a job trait like Eye for an Eye, which increases our Attack in proportion to the HP we've lost. Maybe if you fixed Dread Spikes and our Absorb spells. Maybe if the monsters in the game weren't resistant to dark magic more than half the time.

    But no. You're too late.

    I'm canceling my subscription today. I have had enough of this crap. Square Enix, I've given you chance after chance, but the fact of the matter is this: You don't know how to handle the only job in the game I actually have respect for. For that, you've lost out on my monthly tithes.

    And don't even get me started on Final Fantasy XIV...
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    Cardfight!! Vanguard is the best TCG of all time.

  8. #8
    Player Korpg's Avatar
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    Quote Originally Posted by Cruentus View Post
    Yeah, I'm basically sick of this game as a whole now.

    In my opinion, dark knights should be able to out-damage warriors every time. A warrior is a weapons specialist, not a damage specialist like the dark knight should be. Sure, it'll cost an arm and a leg, but who cares? The enemy should be dead by then, and if it's not, you're bad at your job. That is how things SHOULD be.

    As things stand, however, dark knights are outclassed by warriors, monks, hell, even a bard with a decent melee build in Abyssea can outpace a flawless dark knight now. It's freaking ridiculous, and I won't have it. Maybe if you gave us a job trait like Eye for an Eye, which increases our Attack in proportion to the HP we've lost. Maybe if you fixed Dread Spikes and our Absorb spells. Maybe if the monsters in the game weren't resistant to dark magic more than half the time.

    But no. You're too late.

    I'm canceling my subscription today. I have had enough of this crap. Square Enix, I've given you chance after chance, but the fact of the matter is this: You don't know how to handle the only job in the game I actually have respect for. For that, you've lost out on my monthly tithes.

    And don't even get me started on Final Fantasy XIV...
    See you next month.

    Yeah, if DRKs get a critical WS, they might be on par with substandard WARs, but there is more to WAR than being a weapon specialist. DRKs are good for doing a lot of damage in a short amount of time, but never were ment to to take any damage either. Besides, DRKs can do more per normal hit than a WAR, abet by a small amount. When/If DRKs get a crit WS, it probably won't be on par with WAR's WSs because DRK isn't a job that likes to crit alot, like WAR does....
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  9. #9
    Player Monchat's Avatar
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    Windurst
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    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Cruentus View Post
    Yeah, I'm basically sick of this game as a whole now.

    In my opinion, dark knights should be able to out-damage warriors every time. A warrior is a weapons specialist, not a damage specialist like the dark knight should be. Sure, it'll cost an arm and a leg, but who cares? The enemy should be dead by then, and if it's not, you're bad at your job. That is how things SHOULD be.

    As things stand, however, dark knights are outclassed by warriors, monks, hell, even a bard with a decent melee build in Abyssea can outpace a flawless dark knight now. It's freaking ridiculous, and I won't have it. Maybe if you gave us a job trait like Eye for an Eye, which increases our Attack in proportion to the HP we've lost. Maybe if you fixed Dread Spikes and our Absorb spells. Maybe if the monsters in the game weren't resistant to dark magic more than half the time.

    But no. You're too late.

    I'm canceling my subscription today. I have had enough of this crap. Square Enix, I've given you chance after chance, but the fact of the matter is this: You don't know how to handle the only job in the game I actually have respect for. For that, you've lost out on my monthly tithes.

    And don't even get me started on Final Fantasy XIV...
    people think that game balance= my job should be able to do anything. its not the game that has imbablance now,its abyssea ( overpowered WHM, atma etc, that favors mnk war nin). no, balance is not = "my job should be able to do anything".

    WAR and MNK have always, and will always be the number 1 and 2 DD. Always, I guarrantee you. WHM will always the number 1 healer, why would it be other wise? WHM cannot do anything but heal. mnk and war cannot do anything but deal damage.

    Each job has a niche role, well at 75 anyway, and you can ignore abyssea because its over now, so easy any job can do the stuff anyway. Its the players that chose to ignore other jobs. So you know, at 75 DRK was a decent DD (not the best sure but it could do about the same as a drg or sam, i.e 75% of a MNK or WAR's dmg), and im sure it can perform decently in abyssea too. But where is shined was zerging, numer 1 zerging jobs. And you can find niche for every jobs, even pup and blu...Just wait for them to add content where a true zerg is usefull and peopel will want drks again.
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  10. #10
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    MNK has not always been considered a top-tier DD and many jobs have always lacked a niche.

    What exactly is the niche for BST and PUP in a party?
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    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
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