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Thread: Idiocy

  1. #111
    Player Zatias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria.
    Posts
    379
    Character
    Zatias
    World
    Asura
    Main Class
    DRK Lv 99
    Regen used to be incredibly useful due to the low mp cost relative to how much HP total it restored.

    Now it's just a waste of casting time ; ;

    But that's already been said. Just seconding it ;P

    Restore is a good idea, don't know if the "ticks" should or would be helix-type ticks (10 seconds between each tick of regen) for a greater amount (~500) for 3 ticks.
    (0)

  2. #112
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Ank View Post
    Actually sch could probably get a decent amount out of regen if perpetuance stacks with it, not sure if it does atm. Still stuck with a 5 second cast time and slow cure over that period of time.
    Perpetuance does stack with regen, but trust me: You have many many better things to use perpetuance on than regen.
    (1)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  3. #113
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Leonlionheart View Post
    Not to mention they already have a 27% MDT spell, and are getting an additional AoE MDB JA... OH and very potent Bar-spells when they are used correctly.

    Say goodbye to the need for MDT gear
    Unless there is a hard cap on the amount of magic damage that can be reduced by all forms of spells/gear/abilities, there won't ever be a need to drop MDT gear (or at least, stack on more MDB)
    (0)

  4. #114
    Player Quetzacoatl's Avatar
    Join Date
    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Malamasala View Post
    What did you expect? People thought convert from subjob would break the game. It is simply idiocy and fits right in here.
    You're missing the issue- for RDMS it would be overpowering in a solo situation and cure 5 will all RDM would ever be used for.
    (0)

  5. #115
    Player
    Join Date
    Mar 2011
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    960
    RDM and SCH needs Plenilune Embrace strength cure that comes rolled in with a regen effect based on Enhancing skill.
    (2)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  6. #116
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Sparthos View Post
    RDM and SCH needs Plenilune Embrace strength with a /WHM subjob cure that comes rolled in with a regen effect based on Enhancing skill.
    Fixed that for you.
    (0)

  7. #117
    Player Quetzacoatl's Avatar
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    Mar 2011
    Posts
    527
    Character
    Quetzacoatl
    World
    Leviathan
    Main Class
    DRK Lv 99
    Why /WHM sub? >_O

    I feel it's very MP inefficient in comparison to /SCH Light Arts unless you need Stona/Viruna etc.

    Perhaps it's also because it's my least favorite subjob. *shrug*

    Quote Originally Posted by Sparthos View Post
    RDM and SCH needs Plenilune Embrace strength cure that comes rolled in with a regen effect based on Enhancing skill.
    I was actually thinking of something like this earlier, neat of you to mention that.
    (0)

  8. #118
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Quetzacoatl View Post
    Why /WHM sub? >_O

    I feel it's very MP inefficient in comparison to /SCH Light Arts unless you need Stona/Viruna etc.

    Perhaps it's also because it's my least favorite subjob. *shrug*
    Yeah, forgot about Light Arts and putting B skill on Healing magic.
    (0)

  9. #119
    Player Ahrana's Avatar
    Join Date
    Mar 2011
    Posts
    69
    Character
    Ahrana
    World
    Cerberus
    Main Class
    SCH Lv 96
    Part of me would love to have a unique way of healing or mitigation for red mages and scholar, but then I look at the unique spells SE has given scholar since 75. Rather have boring that works than useless.
    (2)

  10. #120
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    I /SCH on every mage job (except SMN) simply because of the MP cost - on "arts"

    I see /RDM WHMs run out of MP much faster than I do on /SCH
    (0)

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