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  1. #1
    Player Stylin's Avatar
    Join Date
    May 2011
    Posts
    83
    Character
    Stylin
    World
    Carbuncle
    Main Class
    RDM Lv 99
    Clearly there's more to Square's reasoning than what you people think makes a viable healer. RDM and SCH have more going for them than just their healing potential. They have the ability to solo things a WHM can't. The obvious answer is that continued denial of Cure 5 is their method of keeping RDM and SCH solo in check.

    Does it make sense in a world where NIN THF and DNC can solo better and safer? Not one bit, but that is most likely a factor in this whole thing.

    Not that I care, I'm glad I don't have Cure 5.
    (2)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by Stylin View Post
    Clearly there's more to Square's reasoning than what you people think makes a viable healer. RDM and SCH have more going for them than just their healing potential. They have the ability to solo things a WHM can't. The obvious answer is that continued denial of Cure 5 is their method of keeping RDM and SCH solo in check.

    Does it make sense in a world where NIN THF and DNC can solo better and safer? Not one bit, but that is most likely a factor in this whole thing.

    Not that I care, I'm glad I don't have Cure 5.
    This is some very shaky reasoning. Red Mage can still solo a ton of stuff without Cure V and could probably solo nearly as many things as it does now even if Cure IV was taken away as well. There are much more effective roadblocks to RDM soloing that SE can and does make use of.
    (0)

  3. #3
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Stylin View Post
    Clearly there's more to Square's reasoning than what you people think makes a viable healer. RDM and SCH have more going for them than just their healing potential. They have the ability to solo things a WHM can't. The obvious answer is that continued denial of Cure 5 is their method of keeping RDM and SCH solo in check.

    Does it make sense in a world where NIN THF and DNC can solo better and safer? Not one bit, but that is most likely a factor in this whole thing.

    Not that I care, I'm glad I don't have Cure 5.
    Unless Red Mage or Scholar can somehow solo and heal a group the same time, I don't see how one affects the balance of the other. Their soloing strategies typically aren't based around cure spells.
    (2)

  4. #4
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by SpankWustler View Post
    Their soloing strategies typically aren't based around cure spells.
    Convert + Cure V. Strategy made that largely changes how safe a RDM solo is.

    Edit: I don't actually care about Cure V when discussing whether or not Red Mage should get Cure V, was just pointing this out. I'm sure I could probably think of more ways that a large cure spell would make a Red Mage solo way less risky or even possible, but I'm hoping this point gets the thought across.
    (1)
    Last edited by Economizer; 08-23-2011 at 08:28 AM.

  5. #5
    Player
    Join Date
    Aug 2011
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    1,749
    Quote Originally Posted by Economizer View Post
    Convert + Cure V. Strategy made that largely changes how safe a RDM solo is.
    Compared to gravity; bind; Stoneskin; Utsusem, Fast Cast, and Slow II working as a team; proper equipment for Elemental Magic; proper equipment to reduce or eliminate spell interruption; or just finding a really nice fence, casting one less cure after Convert wouldn't make much of a difference. Casting one cure rather than two would make the process safer, but wouldn't save anyone who used Convert right next to the monster without Stoneskin or shadow images.

    You're definitely right that it would make the process less risky, but it wouldn't do so in a way that would allow any additional monsters to be killed by a lone Red Mage. It also wouldn't make the process any faster, and time spent is the main pitfall of soloing something nowadays.

    Of course, this does raise an interesting point. The development team does some weird stuff so they may get all worked up over the idea of risk being reduced even with literally no other effects. I have no idea what their concept of "balance" is.
    (0)