Quote Originally Posted by Reaux View Post
So what I am seeing from the last few posts, outside of name calling and only about 2 with proof, is that RDM and SCH believe the only way they can support a party is via a higher tier cure? Seems as we get into higher levels not just SE, but the playerbase is forgetting how many different ways a job can be played and what they bring to the table.
I never called you any names, I just high-lighted the things you misunderstood. I guess it would have been more polite to give a full explanation, but I'm not sure where to start when the effect of Tier II en-spells are mentioned as something of any worth or value. There's a huge gulf between stuff it's safe to hit with a thing and stuff that has high magic evasion, even if the effect of the spells was worthwhile.

I'm sure they don't think it's the only way, but they're right in thinking it definitely helps. My White Mage with mediocre equipment can cure 1000 HP and provide 250 Stoneskin with the most MP efficient cure in the game. With better equipment, it would provide 350 Stoneskin. Identical to the cap on the actual spell, although with a lower duration.

Red Mage or Scholar can cure about 500-600 HP with less MP efficiency and more enmity gained. They lose out in every way. If Red Mage had more substantial defensive buffs they could cast on others, this would be okay. If Scholar had anything particularly useful in Light Arts beyond Light Weather, this would be okay. However, they do not.

I think Cure V itself just comes up so often because it's the easiest and most obvious solution. One preexisting spell is added to two spell lists, and KABLOOWIE! there's more than one viable healer for new content again.

Quote Originally Posted by cidbahamut View Post
I think it goes a bit beyond that even. If you boil it down to its base components the argument is over whether or not there should be any job other than White Mage that is capable of filling the role of healer.
Pretty much this. I won't fault the opinion of people who understand things well enough to say "There's only one viable healer for a lot of content right now, and I'm cool with that. I'd rather Red Mage and/or Scholar get other things to work better in tandem with White Mage." I'm not sure what other things they have in mind, especially for a Scholar using Light Arts, but I won't tear into anybody who has an accurate perception of things.

I just can't stand people who march proudly into topics, scream "FAST CAT REFROSH RUPTURE", then elaborate on their points by imagining a game with the same spell and ability names as FFXI but totally different mechanics.