Dumb WHM curebots thinking Cure V is the only thing keeping their job alive.
Dumb WHM curebots thinking Cure V is the only thing keeping their job alive.
Say sch and Rdm got cure 5. What would be the reason to bring a whm? Rdm and sch both have access to much better mp conservation tools and both can deal with buffs. Also, se has clearly stated they are adjusting enfeebling magic. Rdm's should focus on coming up with more ways to improve on their enfeebling instead of trying to one up WHM. IMO.
You really have no clue do you?
That is not an answer to my question but good try.![]()
it's not dumb it's how it was before, that's what scares us whms...rdms and schs had decent cures at 75 and we whms went the way of the buffalo because we couldn't keep up with mp....we now have a good hold on the cure situation, and we like it like that. Plus I remember countless rdms and schs coming to me pissed because all they got asked to do in pt's is main heal even though there were decent whms looking for pt's....instead of pushing for a copy/paste of whm's stuff, try pushing for more unique stuff for sch and rdm....like a healing helix or a reactive cure, where every time the target gets hit, the buff heals him for...I dunno...100 hp?
Besides, since when is curing all that sch and rdm have wanted to be good at anyway?
Love life, dare to dream, and LIVE ON PURPOSE!
Also make sure to beat up any evil elvaans along the way, as we all know tarus are the ultimate race.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.
I had a long post to type up but I kinda scratched it. Outside of abyssea, Cure V isn't even needed. Inside abyssea.... so what if no one is picking RDM over WHM for the healing spot? Last I heard, RDM HATED being asked to main heal or even back up support. Plus, RDM do not have full light magic proc (or black magic for that matter). It's honestly one of those things where I really want to say suck it up and join the club of 'inferior jobs' for many activities that has been going on for years.
RDM and SCH were never supposed to be as good or better at their respective jobs than the originators. While giving Cure V to both of those classes and it ending WHM is debatable, in all it isn't necessary and would put them very close to WHM in a Curing only capacity. RDM was designed for Enfeebles/Enchancing and melee support as a main stay. The heals and nukes were there to assist in cases where the party needed a little extra healing and the nukes for when melee might not be the best option. But the player base screams at the idea of a RDM doing anything outside of refresh/haste/cure.
SCH was more the magey of the hybrids, it was designed to support all the mage classes, but still hold its own in casting....and it can.
If anything both of those classes should be calling for more unique spells instead of asking for ones in game already. An extra HoT or reactive cure as mention before for RDM sounds amazing and useful: it would give them something that is their own and allow for more support. SCH has tons of options for making its cures and buffs more powerful via stratagems and helix spells. adding and higher tier Cure to it won't make it more unique....just another healer. Don't you want a more unique and dynamic role?
Orison Pantaloons +2. I can Curaga IV until the bluffalos come home and still have full MP. On top of that, I can get Sublimation/Light Arts/Conserve MP or the inferior Refresh/Convert from subjobs. Banishga III and Hexa Strike pretty much solidifies my spot in any Abyssea party worth mentioning.
Do you know how frustrating it is to spam Cure III and Cure IV back to back as fast as you can and barely keep your target out of the orange? It used to be WHM > SCH > RDM > SMN as far as healers went. Now it's WHM >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SCH > RDM or SMN. The only thing keeping SCH ahead of RDM and SMN is Rapture and Aurorastorm, and SCH has always been kept in check by the amount of enmity they generate (Rapture+Cure IV followed up by some tier5s? SCH is going to be tanking). SMN at least offers Earthen Armor and Crimson Inferno, which are light years ahead of buffs like Phalanx, Enspells, or lolAdloquium.
In the year that I was gone, SCH went from a job no one wanted to a job that gets to use their 2-hour and go sit in the corner. I guess that's progress?
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