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  1. #1
    Player Ahrana's Avatar
    Join Date
    Mar 2011
    Posts
    69
    Character
    Ahrana
    World
    Cerberus
    Main Class
    SCH Lv 96
    Quote Originally Posted by Feliciaa View Post
    Give SCH and RDM Cure V would just make having a WHM almost pointless like it was pre-abyssea. I think the design team has the right idea with improving RDMs enfeebling/buffing ability and having SCH focus more on its DoTs/magic atks.
    The thing that amuses me the most about this quote is that my linkshell almost always needed me to come white mage to events pre-abyssea, unless they were in dire need of sleepga II. As far as I can remember white mages have always been needed in end game fights, with the occasional exception of low man HNM's that a high evasion tank and some major enfeebling could handle. Even in those situations white mages were still wanted because it gave the evasion tank some breathing room on hate.

    The only thing white mages weren't used for was meriting, and that only lasted until /sch hit the scene.
    (4)

  2. #2
    Player Daniel's Avatar
    Join Date
    Mar 2011
    Posts
    95
    Character
    Danial
    World
    Odin
    Main Class
    NIN Lv 99
    Quote Originally Posted by Feliciaa View Post
    Give SCH and RDM Cure V would just make having a WHM almost pointless like it was pre-abyssea. I think the design team has the right idea with improving RDMs enfeebling/buffing ability and having SCH focus more on its DoTs/magic atks.
    They didn't improve our enfeebling/buffing ability we got 0 enfeebles, whm gained one of our enfeebles and we got 1 useless buff. It won't be active with accession and it will be self target only... RDM basically got 15 minutes of fun and then back to the black list.

    I can tell you right now that my rdm will never cure as effectivly as my whm I have 50% potency with cureskin body among other things. Alone that is >>> than a 40% potency with no cureskin that my rdm will get. Average DD is easily running upwards of 1600 hp these days and cure IV just does not cut it, even for back line support... period.
    (1)

  3. #3
    Player TRiPP's Avatar
    Join Date
    Aug 2011
    Posts
    37
    Character
    Tripphacker
    World
    Phoenix
    Main Class
    RDM Lv 99
    You know, now that you mention it. Since White Mages are clearly taking Cureskin for granted. (Let's face it. Most were complaining about Cure V breaking White Mage if given to another job.) Then take it away from White Mage and give it to Red Mage and hell even Scholar. Then you can keep your high tier Cures. Cause let's face it. You want to have both but eventually you're going to lose one or the other. So I'd suggest you choose and enjoy both before either is given to another job.

    On top of that, claiming Cure V if given to another job would make it less efficient would leave White Mage in the back burner is ridiculous and preposterous in every meaning of those two words. You still have Cureskin, which if you ask me is still better than say a Red Mage with Cure V or Scholar. (Because of the small damage mitigation that you get from it, allowing you to take more hits in the end.) Where as just a simple Cure V or even any other Cure wouldn't offer such a thing. Then again, I suppose it's a White Mage's world and we're all just living in it. Get off your high horse, White Mage could only be replaced by another White Mage. 2005 was a different story, this is 2011. Where even your rings have cure potency only available to White mage. (Okay, not really exaggerating) So to claim that something as simple as a Cure V could make you as useless as Bubbleman is pointless. Try again with another valid argument. Such as if your protectra/shellra/barspells/haste were revoked. Then perhaps you'd have something valid. However as it stands with Cureskin and whatever tier Cure you decide to use it will still grant damage mitigation (depending on the cure mind you, and even if it's a cure one, it still grants some sort of damage mitigation even if it's by a small amount.) Again something that's not accessible to other jobs.

    However, the high Regen based on enhancing skill does sound like a rather nice one. However, I fear that if we were to get that. White mages everywhere would QQ and SE would hand it to them on a silver platter. (Speaking of handing things to WHM's.) 'The hell are you doing with our Addle? In fact 'the hell are you doing with Regen family? It's enhancing, not healing, as well as our paralyze, our slow, as well as our other goodies?


    Meanwhile in a more logical perspective. ^ This is how I react to people who think Red Mage/Scholar would break them if they were to get Cure V. Throwing out weird accusations as if it were still 2005, if that's the case then tell me why is it that warriors now sub /sam as opposed to /nin. Like they use to? I can't stress this enough. Times have changed, get use to it.

    Also, next Abysea White Mage I meet that hastes instead of cures. I'm going to punch in the mouth.
    (Done it before, and I'll do it again.)
    (4)
    Last edited by TRiPP; 08-20-2011 at 02:36 PM.
    BRD/RNG paving the way since lolrdm can't have lolcurev because lolwhm/drg would cry itself to sleep each night.

  4. #4
    Player Zatias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria.
    Posts
    379
    Character
    Zatias
    World
    Asura
    Main Class
    DRK Lv 99
    Dumb WHM curebots thinking Cure V is the only thing keeping their job alive.
    (6)

  5. #5
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Zatias View Post
    Dumb WHM curebots thinking Cure V is the only thing keeping their job alive.
    Try to read between the lines and see some of us saying "good riddance" at not being #1 on the list of healers to call on.

    That being said, no, Cure V is not necessary. I'd be more for a HoT before Cure V would ever be in consideration.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  6. #6
    Player Feliciaa's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Feliciaa
    World
    Phoenix
    Main Class
    RNG Lv 90
    Say sch and Rdm got cure 5. What would be the reason to bring a whm? Rdm and sch both have access to much better mp conservation tools and both can deal with buffs. Also, se has clearly stated they are adjusting enfeebling magic. Rdm's should focus on coming up with more ways to improve on their enfeebling instead of trying to one up WHM. IMO.
    (3)

  7. #7
    Player DebbieGibson's Avatar
    Join Date
    Jun 2011
    Posts
    250
    Character
    Solbadgirl
    World
    Valefor
    Main Class
    RDM Lv 1
    Quote Originally Posted by Feliciaa View Post
    Say sch and Rdm got cure 5. What would be the reason to bring a whm? Rdm and sch both have access to much better mp conservation tools and both can deal with buffs. Also, se has clearly stated they are adjusting enfeebling magic. Rdm's should focus on coming up with more ways to improve on their enfeebling instead of trying to one up WHM. IMO.
    Dumb post is dumb.
    (1)

  8. #8
    Player Cymmina's Avatar
    Join Date
    May 2011
    Posts
    45
    Character
    Cymmina
    World
    Leviathan
    Main Class
    SCH Lv 99
    Quote Originally Posted by Feliciaa View Post
    Say sch and Rdm got cure 5. What would be the reason to bring a whm? Rdm and sch both have access to much better mp conservation tools and both can deal with buffs. Also, se has clearly stated they are adjusting enfeebling magic. Rdm's should focus on coming up with more ways to improve on their enfeebling instead of trying to one up WHM. IMO.
    Orison Pantaloons +2. I can Curaga IV until the bluffalos come home and still have full MP. On top of that, I can get Sublimation/Light Arts/Conserve MP or the inferior Refresh/Convert from subjobs. Banishga III and Hexa Strike pretty much solidifies my spot in any Abyssea party worth mentioning.

    Do you know how frustrating it is to spam Cure III and Cure IV back to back as fast as you can and barely keep your target out of the orange? It used to be WHM > SCH > RDM > SMN as far as healers went. Now it's WHM >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SCH > RDM or SMN. The only thing keeping SCH ahead of RDM and SMN is Rapture and Aurorastorm, and SCH has always been kept in check by the amount of enmity they generate (Rapture+Cure IV followed up by some tier5s? SCH is going to be tanking). SMN at least offers Earthen Armor and Crimson Inferno, which are light years ahead of buffs like Phalanx, Enspells, or lolAdloquium.
    (3)
    In the year that I was gone, SCH went from a job no one wanted to a job that gets to use their 2-hour and go sit in the corner. I guess that's progress?

  9. #9
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Feliciaa View Post
    Say sch and Rdm got cure 5. What would be the reason to bring a whm?
    Nobody else answered this seriously because it might as well be "Magnets! How do they work?!" but I guess I will.

    A 300-400 HP stoneskin effect from Cure V and Cure VI, the ability to cast Cure V and Cure VI back to back when things are really bad, the strongest Shell effect in the game often supplemented by the strongest appropriate bar-spell, slightly superior status effect removal, vastly superior AoE cures when such a thing is applicable, Auspice in some situations, Esuna in some situations, Sacrifice in some situations, and probably some other stuff I'm forgetting.

    Please stop using a merit party in 2006 to gauge how jobs work across all of FFXI in 2011.
    (2)

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    You really have no clue do you?
    (2)

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