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  1. #41
    Player Cymmina's Avatar
    Join Date
    May 2011
    Posts
    45
    Character
    Cymmina
    World
    Leviathan
    Main Class
    SCH Lv 99
    Quote Originally Posted by Elexia View Post
    Because that's why the majority of the player base did it because we all know there's better gear than 99% of the relic pieces in existence even a year after it's inception.



    Doing it to make money is definitely in the minority but the real reason is generally someone taking advantage of sheep that follow in hopes of table scraps.
    So it's SE's job to fix what is essentially a social issue? The only thing stopping people from forming their own LS that offers a money split is their own laziness (finding people, researching effective routes, etc). If people really want to be used in that way, that's their choice and SE doesn't need to take that away.

    There's no reason to change Dreamlands. It was unpopular before the whole "NeoDynamis" thing came about. It will end up about as popular as it currently is, once everyone has gone through it a couple times and got everything they wanted out of it.
    (2)
    In the year that I was gone, SCH went from a job no one wanted to a job that gets to use their 2-hour and go sit in the corner. I guess that's progress?

  2. #42
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    Quote Originally Posted by Cymmina View Post
    So it's SE's job to fix what is essentially a social issue?
    In a word, yes.

    It is their job to make the game accessible and entertaining. That's what we pay them for.
    (3)

  3. 08-19-2011 10:53 AM

  4. #43
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by wish12oz View Post
    Getting procs is obnoxious and lowers kill speed considerably and just kind of drives me insane. So yes, it is to much trouble to do much besides voke once to pull, engage, ws when you have 100tp and play your WHM alt. Its not like I can just cast dia on something and magic proc it with my mule, usually I have to spam dia/dia2 for 30 seconds and use a third of my MP pool to proc stuff. Talk about annoying and something I do not wanna do. What so wrong with just having currency drop the way it use to without BS proc systems?
    Get friends then? Its not hard getting a small group of people together to work towards a common goal. Right now, I'm helping my friend get his GK relic (or Apoc, trying to talk him into doing that one) done, and we are close towards that goal, which is good for him. Don't need to duo-box it, you can, you know, ask your friends (assuming you have friends) to help you out.
    (0)

  5. #44
    Player Suirieko's Avatar
    Join Date
    Mar 2011
    Posts
    106
    Einherjar is actually really easy with 6, if you're not terrible.
    Yeah I brainfarted. I was thinking that you can't enter Einherjar unless you have 18 people, but then again, I was pretty sleepy when I posted that.
    (0)

  6. #45
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    so new dreamlands:

    DD enter without subjobs, Tanks and Support enter with subjobs, best of both worlds?
    (0)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  7. #46
    Player samusaron's Avatar
    Join Date
    Mar 2011
    Posts
    12
    Character
    Samusaron
    World
    Shiva
    Main Class
    NIN Lv 99
    Elexia your comments are interesting and change you speak off that SE is now going to do with Dynamis Dream lands?

    First they have killed Dynamis as it was before the 7th may 2011. I have not heard 1 pserson in my link shell that say's "Yeah its great" Not 1 and I am positively Sure as a result of that Many people Have left the game and many of my friend's have also too left the game Since the "New Micky Mouse" Abyssea Dynamis was introduced.

    So far to date SE has Distroyed the Foundation's of this Wonderful Game I have played back in the days 2003 When i first started FFXI following the Console Game. This game was SE Golden Goose.

    1.Cop levell restriction lifted what was the point of it , but we stuck with it.
    2.Rank mission levell restriction lifeted, again what was the point of that but we stuck with it.
    3.Introduction of Abyssea and we stuck with it , that is all every one does but we still had dynamis up until 7th may 2011
    we watched it Taken away, so there was still dream lands , there is hope still we stuck with it

    AND NOW THEY ARE GOING TO KILL THE GOOSE! no thanks they did not need to Distroy Everything, and they have.
    and this change to Dynamis Dream lands is the Final Straw that will Break this Game and for me too.

    The Question I ask my self with all the changes SE have made in this past 1.5 year's slowly bit by bit Distroying thier own Game, do they want us all to leave FFXI ? Stop playing the game ? is that what is really behinnd all this self distruction?

    I will say to them "please keep somthing back, dont distry everything"
    (0)

  8. #47
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Raksha View Post
    DD enter without subjobs, Tanks and Support enter with subjobs, best of both worlds?
    This sounds like a loophole that would be snuffed out somehow, but it would be interesting if not.

    Either way, I'm hoping the bonus drops for restricting sub-job are worthwhile. It would be an interesting change of pace, even if things wouldn't change that much for some jobs.
    (0)

  9. #48
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demonicpagan View Post
    Us old school dynamis shells don't welcome this change. It wasn't needed.
    there was four problems with those "old dynamis" (shells):

    - strategies: lol every single dynamis shell ive been in used the same crap strategies, every single. PLD tank LOL? seriously this is dynamis. Mobs died in 5 seconds even at 75... Some people thought you couldn't do xarcabard without at least 6 BLM, and shit like that.... because they only knew 1 strategy and dont wnt to change.

    - leech: people leeching af, by being afk or clueless/gimp. too many people thought they could join a ls and wait for gear to drop in their invo. this brought facepalm scenari where linkshells of 20+ couldn't full clear city zones, that was very easy with non gimps and non afk. This haven't changed with abyssea though.

    - coins distribution. im not farming your relic, farm it on your own. I've got enough work with farming my own. People splitting coins was even more facepalm worthy imo. 4 coins ( 40k) for 4 hour of my work? are you kidding me. at least with ~10 people full clearing you could go away with 50 coins wich would be decent.

    - AF2, AF2+1, acc, hydra gear, were mostly junk, except 1 peice per set, maybe.

    the whole concept of bringing up to 64 people to compete and lot on the 3 AF that drop during the 4 hours is just silly.
    (0)
    Last edited by Monchat; 08-19-2011 at 04:33 PM.

  10. #49
    Player Eldelphia's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Eldelphia
    World
    Shiva
    Main Class
    WHM Lv 99
    I'm really pleased with the changes to Dynamis. The gear is not enormously relevant (pieces are situationally useful) anymore but its easy and fun to farm. I've done years of Dyna and was the leader of an incredibly successful dynamis shell. We split all our profits based on attendance. Interest in dynamis died with the introduction of empyrean armour. Now people cherrypick pieces from zones they want and go and get them.

    The new NMs present something more lively to do than just farm but if you want to make some cash or need a particular piece you can go in daily until you're bored. 2 hrs is the perfect event length too.

    /shrug I love dynamis but even I realise 4 hr runs weren't ideal.
    (0)
    http://eldelphia.wordpress.com

  11. #50
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by samusaron View Post
    Elexia your comments are interesting and change you speak off that SE is now going to do with Dynamis Dream lands?

    First they have killed Dynamis as it was before the 7th may 2011. I have not heard 1 pserson in my link shell that say's "Yeah its great" Not 1 and I am positively Sure as a result of that Many people Have left the game and many of my friend's have also too left the game Since the "New Micky Mouse" Abyssea Dynamis was introduced.

    So far to date SE has Distroyed the Foundation's of this Wonderful Game I have played back in the days 2003 When i first started FFXI following the Console Game. This game was SE Golden Goose.

    1.Cop levell restriction lifted what was the point of it , but we stuck with it.
    2.Rank mission levell restriction lifeted, again what was the point of that but we stuck with it.
    3.Introduction of Abyssea and we stuck with it , that is all every one does but we still had dynamis up until 7th may 2011
    we watched it Taken away, so there was still dream lands , there is hope still we stuck with it

    AND NOW THEY ARE GOING TO KILL THE GOOSE! no thanks they did not need to Distroy Everything, and they have.
    and this change to Dynamis Dream lands is the Final Straw that will Break this Game and for me too.

    The Question I ask my self with all the changes SE have made in this past 1.5 year's slowly bit by bit Distroying thier own Game, do they want us all to leave FFXI ? Stop playing the game ? is that what is really behinnd all this self distruction?

    I will say to them "please keep somthing back, dont distry everything"
    What the hell? What's with the Dynamis changes making it Mickey Mouse? Dynamis wasn't hard after everything was figured out,then it just turned into something that was too damn long and got stale. Seriously stale. Look, it's great that you enjoyed the event, people are different. Personally, I think that anyone who liked the way Dynamis was before, with its four hour time-eating farm sessions, are just masochists. I just can't get into your mindset about wanting to do the same thing over and over and over and over and over and over...

    I still don't consider Dynamis to be that much fun but at least now there's some variation. And the two hour cap. I love me some two hour time cap.
    (1)

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