Comparing Odin to Merton is like comparing apples to oranges. They are cosmetically similar (both need two-hour, both are darkness-based) but have incredibly different mechanics. (Odin is a low chance of death, Merton is single-target direct-damage with a DoT that can be converted to AoE with Manifestation.) Yes, Odin should be improved for both normal monsters and NMs, but Merton isn't the Dev Team giving a SMN ability to another job.
If they gave SCH the ability to cast Death with Tabula Rasa, allowed it to be used with Manifestation, and it didn't have terrible magic accuracy, then yes SMNs would have the right to be miffed about it. But if this makes you mad, you should also be mad at BLMs for having AoE nukes that they can cast that don't require their two-hours. And if that makes you mad, you probably need therapy.
The other thing that I noticed in this thread is that people are talking about Abyssea as if it is still going to be the focus of the game after this next update. I love Abyssea, but Abyssea is over- for better or for worse the new focus of the game is now Voidwatch.
Again I don't think "most" people are q.q'ing.....they are just saying SE can you please look at Odin?
Hail to the king baby, Sig by Kingfury
I agree that Odin needs some work but that has nothing to do with SCH. Shiva has been the clearly superior choice for aoe killing in Abyssea for a long time anyway. BLU, BLM and WAR are better as well inside of Abyssea. Outside of Abyssea, you'd probably better of using Alexander in most cases.
I don't think Merton and Odin are really all that similar. We also know absolutely nothing about that spell. It looks powerful? Buy the SCH in the video was decked out. She was in Abyssea so might have had atmas and the mobs were not high level. We know nothing about the accuracy, mp cost, recast time or dot effect.
I was and am still more curious about Brave because I think SCH will get more use out of it. I'm very wary that the would give us a truly powerful and useful nuke.
Great animation though!!
So let me get this straight. You are claiming that Death is a NORMAL enfeeble, and that if you pull 100 monsters, 50 will die? Because I, who am a very dumb Summoner who shouldn't post, were under the impression SE coded the attack to have less success the more targets were in range.
Wiki on the other hand seem to agree with me.The accuracy of this ability is dependent on the number of targets within range.
Bringing me back to my point. SCH is getting some kind of unrestricted AOE death ball move, and SMN has a restricted target number attack.
Naturally I'm not saying SCH can't get this, it is rather that the SMN restriction should be removed if they do.
Voidwatch..that thing mostly no one does beyond Japanese? Because it's basically a glorified R.N.G with a slight challenge? Sorry but Abyssea is here to stay, especially if you want to level beyond 90 lol.
Not to mention the stagger system introduced with Abyssea seems to be appearing everywhere....so...
Dark Knight ~ 90: Yes I actually use a Scythe.
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