Quote Originally Posted by Laphine View Post
well when i say party job i do mean restrictions in power lol. I enjoy very much SA/TA and the positional playstyle. On this day and age, of course, this playstyle simply doesn't work. Still, i would prefer that SA/TA received a well deserved boost than losing the positional aspect that made me love the job.


That's not what i was implying/wanted to imply. I meant make it 5-7 ftp without crit. 5-7 is probably too high too. Make that 4-6~ lol
If we're going to keep it a non-crit WS i'd rather just leave it as is, maybe increasing the fTP mods a little at 100%.

You have to look at it compared to DE/evi, You think 5.0 is too powerful, but in reality Evisc/DE are themselves 5.0fTP and 5.1875fTP when you consider they're each 5 hit weaponskills. (With multi hit, first hit gets fTP mod, each hit after is 1.0fTP)

So 4.0/5.0 would actually be lower than DE/Ev, 6.0 would be slightly better.