Quote Originally Posted by Karbuncle View Post
If you just are responding to the OP and not my idea, I kindly ask you to ignore this post. (Except for the very last part)



Right off the bat, No its not. Evisceration is precisely 5.0fTP if all 5 hits land (i think 6.0 Technically if you're dual wielding? someone correct me if I'm wrong), and can crit. its Mods are only DEX:30 (30% less than Rudra's) but crit and higher fTP by far (at 100%) makes up for it.

Dancing Edge, is 5.1875 (6.1875 if Dual wielding, again correct me if im misunderstanding that), With Better mod oppurtunity (DEF:30 CHR:40 over DEX:60)

Rudra's, at 100%TP, is 3.25(4.25 dual wield?), so right off the bat its already behind in that regard. Unless you sub an Inferior offhand weapon (Fussetto +2) then it becomes 4.25(5.25?), which even still is behind Evis and DE.

Its bad compared to the above too, and will always average lower unstacked unless you save to 300%TP, even then Evisc still has the capacity to outperform it thanks to it being able to Crit.



No one denies its good stacked, for the record, changing it to a Crit WS will do absolutely nothing to its Stacked Damage (unless they adjust fTP mods as a result)



Yes it is, and not being able to crit without forcing through SA/TA is precisely why its a weak WS (unstacked). its the same reason DRK and SAM lost their shine in Abyssea. But frankly This isn't about abyssea. Again, Its very strong stacked.



I do not debate its powerful stacked.



No its not unless you enjoy mediocrity restricted by JA timers?



Why would you be upset if they changed it so its more powerful unstacked, and its stacked power is unchanged?



Abyssea has nothing to do with it. You have 2WS one is 5.0fTP, can't crit, one has 5.0fTP, can crit, Which one will do more damage? Abyssea didn't make Crits good, It made them better.

Again, i mention, THF and DNC are both very limited jobs thanks to the Devs vision of them, DNC with its Waltz timers and general lack of needs, and THF and its lack of everything. Do our WS truly have to be on a "Useful only SA/TA'd" Limitation as well?
I was only replying to OP. im well aware of it not have the being able to go as high as DE and evis unstack thos are mulit hit ws one can crit and they hit 5 times 6 when you count offhand. But with twash you get a aftermath that does more then enough to out do thos ws on avg because duo to the high lvl of the nms outside you wont land all hits nor crit in all of them if you fought the T2-T3 void watch nms you will see most of them very evasive and probaly have agi around 130ish so crit hit rate wont be over 50% and you wont be landing all hits on avg with outside of acc food. the def on the mobs is to the point where /war is almost a need to do relevent dmg and att food so relying on a one hit ws that will do good just not as high as a max DE or evis + aftermath will do better and you have to count the offhand hit of rudra storm in the ftp as well.

The reason why i dont wont them to change from dmg varies with tp is because all the other emp ws that say does triple dmg have a ftp of 3.00 because there dmg does not go up with tp i think they would do the same to rudra storm so it would lower the ftp with +tp bonus i go at 4.25 outside abyssea the only daggers close to it are STR or DEX kila but with twast it pulls ahead on mosts things not all sometimes i do have to you one or the other but main thing is getting your after math but if they where to make it 4.00 ftp chance of crit i would be ok with that. and in abyssea i really dont care much evis is crazy in there so im mainly worried about outside.