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  1. #1
    Player Greatguardian's Avatar
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    I can see Ukko's being hyped at 10k, but Hi? Lol. Victory Smite and Ukko's Fury are the two powerhouses in the Empyrean WS business, Blade: Hi is very much third place. It tends to act fairly similar to Chant du Cygne as far as damage goes. 3k averages are still respectable, but they're not the 4k-5k that Ukko/VS can average and Mnk/War are both in significantly more favorable positions as DDs to start with than Nin et al.

    On topic with the OP, Rudra's is better as a non-crit WS because THF and DNC can force-crit, and non-crit WS almost always have significantly higher fTP values. If you're forcing a crit anyways, you're just getting the best of both worlds.

    On the tangent of Empyrean WS being godmode, really there are only a few very strong examples that people bring up whenever they want to make a case for Relics/Mythics. The only two super strong Emp WS are Ukko's Fury and Victory Smite, mainly because Warrior and Monk are so powerful on their own. Blade: Hi, Chant du Cygne, Wildfire, Jishnu's Radiance, Torcleaver, and Tachi: Fudo are all powerful weaponskills in their own right, but (depending on the WS) either the jobs that wield them are unsuited to properly follow up and sustain heavy fire, or they're simply not that much stronger than the previously available options.

    There are also Empyrean WS like Cloudsplitter, Myrkr, Dagan, Camlann's Torment, Quietus, and Rudra's Storm which either require a paired JA to be good, don't deal any damage at all, or just plain suck. I don't see any Mjollnir owners complaining about how their Relic is outclassed by an Empyrean.

    sidenote: 5k Ukkos should be an average, as in for every wiff there's another 6k+ popping out, rather than a hard cap. I'd question what sort of food the War you're talking about is eating if they're rarely breaking 5k. Personally, 4k-5k Smites are typical for me when Impetus is down, followed by solid 7k-9k Smites every WS until Impetus wears or resets. The removal of the Crit Dmg+ cap was fairly phenomenal for jobs that can cap it.
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  2. #2
    Player Byrth's Avatar
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    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Greatguardian View Post
    I can see Ukko's being hyped at 10k, but Hi? Lol. Victory Smite and Ukko's Fury are the two powerhouses in the Empyrean WS business, Blade: Hi is very much third place. It tends to act fairly similar to Chant du Cygne as far as damage goes. 3k averages are still respectable, but they're not the 4k-5k that Ukko/VS can average and Mnk/War are both in significantly more favorable positions as DDs to start with than Nin et al.
    This is entirely my point though.

    Blade Hi is 4.0 fTP, 60% AGI, and uses a D55 weapon. On top of that, it receives a 10-20% Critical Hit rate bonus (modded by TP) and can crit.

    Rudra's Storm is 3.25 fTP, 60% DEX, and uses a D48 weapon. On top of that, it cannot crit unless forced.

    While Blade: Hi is useful without a crit forcing JA, Rudra's is not. DNC and THF (ignoring lolBRD for the moment) received a weaponskill that is worthless without pairing it with a crit-forcing JA. If Rudra's had been 3.25 fTP and chance to crit, it would have been comparable to Blade: Hi outside Abyssea and worse than it inside. We could cap dDEX outside Abyssea, but we're also missing .75 fTP and using a dagger instead of a Katana.

    I would personally like to see its fTP changed from 3.25~5.25 to 4.25~5.25. This way I could abandon my offhand TP Bonus Fusetto +2 in favor of the STR/Atk Kila +2 (much better for DPS) without any regrets. As it is, I would probably do the best damage outside Abyssea if I used an STR Kila +2 offhand and spammed Dancing Edge, tossing out a Climactic Rudra's only when No Foot Rise is up (once every 3 minutes) for a paltry 30 seconds of aftermath.
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  3. #3
    Player Greatguardian's Avatar
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    Quote Originally Posted by Byrth View Post
    This is entirely my point though.

    Blade Hi is 4.0 fTP, 60% AGI, and uses a D55 weapon. On top of that, it receives a 10-20% Critical Hit rate bonus (modded by TP) and can crit.

    Rudra's Storm is 3.25 fTP, 60% DEX, and uses a D48 weapon. On top of that, it cannot crit unless forced.

    While Blade: Hi is useful without a crit forcing JA, Rudra's is not. DNC and THF (ignoring lolBRD for the moment) received a weaponskill that is worthless without pairing it with a crit-forcing JA. If Rudra's had been 3.25 fTP and chance to crit, it would have been comparable to Blade: Hi outside Abyssea and worse than it inside. We could cap dDEX outside Abyssea, but we're also missing .75 fTP and using a dagger instead of a Katana.

    I would personally like to see its fTP changed from 3.25~5.25 to 4.25~5.25. This way I could abandon my offhand TP Bonus Fusetto +2 in favor of the STR/Atk Kila +2 (much better for DPS) without any regrets. As it is, I would probably do the best damage outside Abyssea if I used an STR Kila +2 offhand and spammed Dancing Edge, tossing out a Climactic Rudra's only when No Foot Rise is up (once every 3 minutes) for a paltry 30 seconds of aftermath.
    Oh, I can definitely see where you're coming from. I suppose I really should just start quoting posts more often, really. I posted after you but I was primarily responding to Vold's rant about Ukko's and Blade: Hi. I'm just generally too lazy to snip really big quote posts, heh.
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