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  1. #41
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    7k is pretty good damage, if you ask me. Although lolsurveyor

    2.3k on the other hand...
    (0)

  2. #42
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Leonlionheart View Post
    7k is pretty good damage, if you ask me. Although lolsurveyor
    Not only lolsurveyors, but also food, temp items and just used Striking Flourish. And this is quite possibly a lucky shot, otherwise no one would make a screenshot. But lucky shots don't really matter, it's the average that's interesting.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  3. #43
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Well 3~7k every 1.5minutes to get 300% aftermath up is nothing to scoff at imo. During that time you can just Evisceration as much as you want.
    Now Redemption and Rhongomiont have it bad. That's like 1~3k every 1.5minutes to get 300% aftermath up.

    Rudra's is also still best outside, where as Scythe WS's suck outside period, and Drakesbane is better everywhere.
    (0)

  4. #44
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Meanwhile, Cloudsplitter is so disappointing under normal conditions that you can't even bring yourself to mention it.
    (0)

  5. #45
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Ophannus View Post
    They tweak jobs to the extreme such that one update a job will be massively superior then the next update they're crap.
    The buff-nerf rollercoaster is more for the lulz than anything else. They know the right answers. After all, the community tossed them at the devs en masse via theorycrafting and so on. The testers on the test server do their part. The devs at times don't when they chose to ignore the feedback.
    Although it's funny when they nerf jobs, they give an in-game reason. Like Paladins have lost XXX ability because XXXX Boss is evil and took it from them.
    Not really. Most of the time it has some sort of explanation from the developers. Once in a while you'll get the "we just felt XX was OP, so we nerfed it" (see: Vindication nerf).

    As for WS, the elemental WS could use a buff. The mods could also be changed to something more uniform and offense-oriented.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  6. #46
    Player Soidisant's Avatar
    Join Date
    May 2011
    Posts
    87
    Character
    Jem
    World
    Asura
    Main Class
    DRK Lv 99
    Instead of them nerfing stuff like Ukko's directly, I'd rather them introduce crit resistant/immune mobs as a pseudo nerf.
    (0)

  7. #47
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Relics need a massive boost to both the WS and the aftermath, rages me that when I wanna have fun on a melee job I use my emps and I pretty much haven't touched my relic in over a year. Took me 2 years to finish relic and I had to do a disgusting amount of camps and stuff to make money to get it done, and now it's pretty much garbage.

    So yeah make relics/mythics the absoloute best DD weapons in the game but leave emps as they are I guess.
    (0)

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