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  1. #1
    Player Ritsuka's Avatar
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    Mar 2011
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    210

    Manifesto for cor

    Well I noticed alot in the picture's and what not cor seems to have 4 barrels with there gun but yet only 2 quick draw shots. I think it would be pretty cool to have a real gun with 6 shots. I mean sleep doesnt last long 40 seconds most of the time. I like the idea of the 3 roll buffs as well that would be a plus. But please SE gives us more quick draw shots 6 would be awsome. Wide scan would be plus a well
    I also think its kinda weak how thf can use higher bullet then cor sense gun is the only range weapen there able to use -.- The 25+ rng acc bullet just for cor was pretty nice but you made so hard to get nobody ever used them. And you still can make them lol
    (0)

  2. #2
    Player Seha's Avatar
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    Mar 2011
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    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    6 charges for QD are too many. That would mean dealing something like 6-12k dmg in 6 seconds at the start of a battle...I'd be happy if they gave us at least only one more charge, maybe at an x level.

    As for the manifesto, with this new 3 rolls thing I think PR recast merits will become vital...or else we'd be spending all time buffing and just forget even bringing a weapon. As it is, it seems to me that we'll only have the time to QD and WS(not that I dislike it honestly), but time for shooting won't be much.
    The ability to enhance the rolls is good, and I hope it's potent. As I hope that by revising certain rolls they mean buffing them up.
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  3. #3
    Player Ritsuka's Avatar
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    Mar 2011
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    210
    lol your mind is stuck in abyssea this hole game isnt aby -.- An averge QD doesnt do Jack s#$# outside most of the IS out side of aby lol
    (0)

  4. #4
    Player Seha's Avatar
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    Mar 2011
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    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    Yeah outside it can't do 2k, but still can do 500ish~.

    Anyway it'd be broken.
    (0)

  5. #5
    Player Ritsuka's Avatar
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    Mar 2011
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    210
    ya would nice to beable to do something liek that. I mean pup can do 4,000 nukes (outside of aby) Well cor got stuck with slug shot only. I mean if done right it does do decent damage but lets face it they wont beat ranger lol. I think it would balance it out with more then 2 charge's for QD and lets hope and pray w/e they add new isnt like abyssea i mean its nice and all to go to place to do stupid damage but its done did now lets move on.
    (0)

  6. 07-20-2011 07:19 PM
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    Content was edited by Moderator due to violation of Forum Guidelines.

  7. #6
    Player hiko's Avatar
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    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    6QD is a bit too much. i think a trait or JA that gives chance to QD without using charge

    Need ways to have ourself well buffed and not being stuck with roll other needs : pianissimo like ja, or "roll lock"(self only, last roll used cant be overwritten )
    (0)

  8. #7
    Player
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    Mar 2011
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    503
    Quote Originally Posted by hiko View Post
    6QD is a bit too much. i think a trait or JA that gives chance to QD without using charge

    Need ways to have ourself well buffed and not being stuck with roll other needs : pianissimo like ja, or "roll lock"(self only, last roll used cant be overwritten )
    Indeed, Pianissimo and Fortismo would really hit the spot for Corsair.

    ...I'm surprised to hear they want to increase the number of Rolls we get from 2 to three... and I'm even more shocked to not hear the Bard's singing turn into QQing, particularly when they have to get an Empyrean to have the same privelage.

    Also, Cor needs a greater variety of Hexaguns. We've only been complaining about this since ...ToAU.

    They did specifically mention various rolls getting a boost. What rolls do you all think need the effort?
    (1)

  9. #8
    Player Seha's Avatar
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    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    I'm surprised to hear they want to increase the number of Rolls we get from 2 to three... and I'm even more shocked to not hear the Bard's singing turn into QQing, particularly when they have to get an Empyrean to have the same privelage
    I wouldn't compare the two things. Bards don't have a long, shared recast timer on their songs. It's pretty different.
    (0)

  10. #9
    Player
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    Mar 2011
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    503
    Quote Originally Posted by Seha View Post
    I wouldn't compare the two things. Bards don't have a long, shared recast timer on their songs. It's pretty different.
    True, but the duration of the buffs are pretty long--much to the envy of Pups. The long shared recast shouldn't stop a cor from keeping up at least 2 rolls at a time, if not a mage roll or two as well.
    (0)

  11. #10
    Player Yinnyth's Avatar
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    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Ritsuka View Post
    Well I noticed alot in the picture's and what not cor seems to have 4 barrels with there gun but yet only 2 quick draw shots. I think it would be pretty cool to have a real gun with 6 shots. I mean sleep doesnt last long 40 seconds most of the time.
    Ooo, rough start to the post. Base duration on light shot is about 80 seconds long (20 seconds longer than sleep 1). If your light shot is lasting less than 40 seconds, you're getting resisted, which is not a good reason to argue that corsair needs more QD charges.

    Most people don't realize this, but corsair is capable of a pretty powerful zerg tactic simply by spamming quick draw and random deal. 6 corsairs in one party together, all 6 use QD twice, one uses RD, then repeat until all RDs are burnt. Afterwards, one uses wild card, and the whole sequence is repeated again. 12 quick draws per random deal, 6 random deals per wild card, 6 wild cards; or 432 quick draws limited only by how organized the group is. Quick draw also doesn't give the enemy any TP so unlike other zerg tactics, enemy WSing isn't as big a concern. If you were to allow 6 quick draws per corsair, we'd be looking at 1296 quick draws per party in that zerg tactic (heaven help us if someone actually managed to get together a whole alliance of corsairs).
    (1)

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