I tried my best to come up with ideas for attributes/abilities/enhancements for our Relic Armor +2 that do not overlap with existing gear and are more along the lines of situational gear for macroing into abilities rather than for gear for WS/TPing as our AF3 already covers that. Also tried to add some better attributes to make Geirskogul/Camlann's Torment easier to use since we lack VIT/AGI options. The +HP is useful for increasing the threshold of activating Healing Breath on yourself. This gear set is mostly meant to accentuate our /Mage side while also enhancing our support functions rather than another DD set.
Wyrm Armet+2
[Head] All Races
DEF: 40 HP +30 STR +12 Double Attack + 4%
Enhances effect of wyvern's breath.
Restoring Breath Ability Delay-5
Set: Enhances "Call Wyvern" Effect
Lv. 90 DRG
Wyrm Mail +2
[Body] All Races
DEF: 66 HP +50
Haste +5% Augments "Spirit Link" effect(Adds a stoneskin effect to Wyvern)
Adds support job abilities to wyvern
Set: Enhances "Call Wyvern" Effect
Lv. 90 DRG
Wyrm Finger Gauntlets +2
[Hands] All Races
DEF: 30 AGI +12 VIT+12 Wyvern HP+10%
Wyvern: Occasionally anulls Magic Damage
Set: Enhances "Call Wyvern" Effect
Lv. 90 DRG
Wyrm Brais +2
[Legs] All Races
DEF: 52 HP+50 DEX +14 AGI+14
Enhances "High Jump" effect
Wyvern: Occasionally annuls Physical Damage
Set: Enhances "Call Wyvern" Effect
Lv. 90 DRG
Wyrm Greaves +2
[Feet] All Races
DEF: 26 HP+30 VIT+14 AGI+14
Wyvern: Augments "Ancient Circle" effect(Grants +5% JA Haste effect to Ancient Circle if Wyvern is alive)
Smiting Breath Ability Delay-5
Adds Regen effect(Regen+5) to Wyvern.
Set: Enhances "Call Wyvern" Effect
Lv. 90 DRG
Wyrm Belt +2
[Waist] All Races
DEF: 8 VIT +10 Accuracy +17 Attack +17
Jump: Enhances "Double Attack" effect
Lv. 90 DRG
**Set: Enhances "Call Wyvern" Effect
-With every piece of Relic+2 the DRG wears the Wyvern's parameters will increase when Call Wyvern is used similar to how a Wyvern's parameters are boosted every 200 EXP the Dragoon gains up to a maximum of 1,000 EXP. Currently the EXP boost to Wyvern Parameters only occurs in areas where EXP is gained. What the set effect would do is for every piece worn, the Wyvern's parameters will have been increased as if 200 EXP is gained, and this would work regardless of area, making it possible to boost the Wyvern's parameters without the need of gaining EXP. Since the Parameter boost is very significant, it will not stack with the normal method of Wyvern parameter boost via EXP. For example, if a DRG is wearing 5/5 pieces of Relic+2 and uses "Call Wyvern", the wyvern will be summoned with its parameters fully boosted to maximum level and EXP will not increase it, it'll be as if 1,000 EXP has been accrued. If 2/5 pieces are worn when Call Wyvern is used, the wyvern will be summoned with only 400 EXP accrued and the appropriate parameter boost will be present, leaving room for 600 EXP worth of parameter boosts. This will allow DRGs to experience the parameter boost to our Wyvern which includes higher HP(+25% at maximum level,higher att/acc/resistence/magic defense etc) in areas where this previously wasn't possible i.e Limbus/Salvage/Einherjar/Battlefields/HNM fights etc).