Quote Originally Posted by radicaldreamer View Post
Also "Reflect" would be a nice spell or ability. A one-time reflect that would most commonly be used when you see an enemy casting a huge damage spell. Reflect 100% guaranteed, but not 100% guaranteed to hit the enemy, maybe 70%. 3 min recast time or something like that.
Alternatively, it could also be like it was in some games: it reflects all spells, including buffs, and cures. Doing that could potentially allow it to have a semi long duration, with a similar recast, allowing you to keep it up for as long as you can survive without rebuffing/curing yourself. It would be both a buff, and debuff at once.