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Thread: Rdm Fixes

  1. #11
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Depends on what SE wants to do with the job.

    I personally hate main healing and only like being backup healer. Since we don't get Cure V and we barely get Regen 2, I'm not going to main heal until they fix it or it's absolutely necessary.

    I do like DDing, Debuffing, and Buffing.

    For DDing, issue #1 is that Enspells 2 < Enspell 1s if you have a multi-hit weapon or additional attacks like double attack or dual wield. Issue #2 is that we don't get good WSs natively. You get Eviseration and Savage Blade when you do the trials. Issue #3 is that we don't even apply Enspell damage to WS hits anyways.

    In short, I want to be able to RDM/DRK and use enspell 2s with a Joyeuse and do vorpal blade and every hit deal my additional damage. Probably OP, but I can dream.

    I also really don't like dual wield and would like access to Fencer without having to /WAR. It's been discussed elsewhere. If we aren't going to get access to it, it really should be named something different.


    I don't have too much to complain about with buffing and debuffing. /DRK is a really nice option that I never see anyone take but me. With macros and decent dark magic gear you get more out of RDM.
    (0)

  2. #12
    Player Carth's Avatar
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    Apr 2011
    Location
    Bastok
    Posts
    151
    Character
    Carth
    World
    Fenrir
    Main Class
    RDM Lv 99
    Quote Originally Posted by ManaKing View Post
    I don't have too much to complain about with buffing and debuffing. /DRK is a really nice option that I never see anyone take but me. With macros and decent dark magic gear you get more out of RDM.
    As someone who has personally used /DRK along with /WAR and /BLU, in terms of WS damage /DRK trumps both due to Souleater. The problem is though that's about it. Souleater makes you a glass cannon and Last Resort is just pretty shoddy (will change in the next update apparently). Not only does /WAR gives you a better Berserk but it also gives Double Attack and defensive traits to make it a more rounded subjob. /BLU allows you to play around with job traits and most of all you get Cocoon. /NIN trumps all three unfortunately.
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  3. #13
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Carth View Post
    /NIN trumps all three unfortunately.
    Yeah, I know. But I've already played it. I figured I'd try something different this time. I personally like /DRK more than /NIN even though it isn't better. Dark magic is more fun than ninja magic and last resort/souleater makes me feel great when I Vorpal Blade or Eviseration (even if my HP might be low).
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  4. #14
    Player Seriha's Avatar
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    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    /DRK will certainly gain some steam once LR is buffed, but it'll still be comparable to /WAR, one just emphasizing magic a little more.
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  5. #15
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Seriha View Post
    /DRK will certainly gain some steam once LR is buffed, but it'll still be comparable to /WAR, one just emphasizing magic a little more.
    Yeah, I would care more for /WAR if enspell 2 worked on multihits, but it doesn't.
    (0)

  6. #16
    Player Supersun's Avatar
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    Mar 2011
    Posts
    522
    I would care more for /war if I could actually use the TotM enfeebling swords without having to sacrifice my enspells entirely.

    I mean if the TotM enfeebling swords work with Sanbas why the hell do they not work with enspells.
    (0)

  7. #17
    Player Doombringer's Avatar
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    Mar 2011
    Posts
    365
    i just wanna mention absorb-tp for /drk.. it's great. it's the main reason i'll sub drk nowadays instead of war

    hell, i cast it even when i'm not meleeing.. any tp i absorb is tp it doesn't have to use on my pt.
    (0)

  8. #18
    Player Carth's Avatar
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    Apr 2011
    Location
    Bastok
    Posts
    151
    Character
    Carth
    World
    Fenrir
    Main Class
    RDM Lv 99
    We actually have the dark magic skill for that to take effect?
    (0)

  9. #19
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Dark Skill/macc gear, pluto's/yama's staff. What works for drain/aspir works for absorb-TP?
    (0)

  10. #20
    Player Doombringer's Avatar
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    Mar 2011
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    365
    we might not be as good as a drk, but the fact that we have the mp to spam it every time it's up or every time the mob has tp tips things in our favor. not to mention atmas we may be wearing that they might not, and gear we have that they don't.

    if your dark magic is skilled, try it out. my personal best is 90 tp in one spell from that tiger that drops rdm body seals. i think it's light based though so maybe not the best example... point is though, me and a nin were able to kill that sucker without it ever tp-ing once. no pd!
    (0)

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