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  1. #1
    Player
    Join Date
    Aug 2011
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    1,749
    Quote Originally Posted by Camate View Post
    In regards to reducing the number of required players for entry, I believe a similar response was made in the past about assault, but we do not have any plans of lowering the requirement due to concerns that instances will be filled faster causing congestion.
    This reminds me of the time I filled a neti pot with vodka in an over-aggressive attempt to prevent nasal congestion.
    (11)

  2. #2
    Player Edyth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    520
    Character
    Edyth
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Camate View Post
    In regards to reducing the number of required players for entry, I believe a similar response was made in the past about assault, but we do not have any plans of lowering the requirement due to concerns that instances will be filled faster causing congestion.
    So, no Neo-Dynamis makeover for Salvage? Why do we have to reserve the zones anyway? The revamp required to make Dynamis non-reservable was exponentially more complicated than making the Salvage zones into more "normal" areas would be. Just make monsters respawn in 5 minutes, modify progression/NM spawning a little, and voila. Salvage monsters are already arranged in EXP-camp style groups, unlike in Dynamis.

    And unless somehow Salvage becomes the new Abyssea or Voidwatch, or at least the new Dynamis, this update will probably increase Alexandrite prices again because it's still too ****ing inaccessible, and the people doing it will cash in on the fact that yet another possible ray of hope for alexandrite has proven false. Anyone waiting for the Salvage revamp will be screwed and there'll be nothing to hold out for, and prices will soar again.
    (9)

  3. #3
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Edyth View Post
    So, no Neo-Dynamis makeover for Salvage? Why do we have to reserve the zones anyway? The revamp required to make Dynamis non-reservable was exponentially more complicated than making the Salvage zones into more "normal" areas would be. Just make monsters respawn in 5 minutes, modify progression/NM spawning a little, and voila. Salvage monsters are already arranged in EXP-camp style groups, unlike in Dynamis.

    And unless somehow Salvage becomes the new Abyssea or Voidwatch, or at least the new Dynamis, this update will probably increase Alexandrite prices again because it's still too ****ing inaccessible, and the people doing it will cash in on the fact that yet another possible ray of hope for alexandrite has proven false. Anyone waiting for the Salvage revamp will be screwed and there'll be nothing to hold out for, and prices will soar again.
    They can't transform salvage into a farming zone because the goal is the gear. In dynamis the gear is garbage and the only thing worth doing is farming coins or marrows. From camate's post we can conclude that salvage gear is going to be good unlike limbus (free entry VS 3-man requirement, which will probably be too low as is for level 99 content). You can see it the same as voidwatch. It's impossible to solo farm your metal plates but the things are widely available in bazars. If the gear is good enough the supply will be there and there will be more balance among end game weapons. Everyone wins.
    (0)

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  4. #4
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    Quote Originally Posted by MarkovChain View Post
    They can't transform salvage into a farming zone because the goal is the gear. In dynamis the gear is garbage and the only thing worth doing is farming coins or marrows. From camate's post we can conclude that salvage gear is going to be good unlike limbus (free entry VS 3-man requirement, which will probably be too low as is for level 99 content). You can see it the same as voidwatch. It's impossible to solo farm your metal plates but the things are widely available in bazars. If the gear is good enough the supply will be there and there will be more balance among end game weapons. Everyone wins.
    because that was sooo much the case with odin v2 that requires at least 6 people to enter? odin v2 gear is garbage too ¬.¬ cecxept for 1 weapon
    (1)

  5. #5
    Player deces's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Deces
    World
    Lakshmi
    Main Class
    BST Lv 99
    Quote Originally Posted by Camate View Post
    Greetings!

    Similar to how we added jobs that previously could not wear Homam/Nashira to the new Murzim and Shedir equipment available via the new higher-tier Limbus areas, the development team is planning to add dancer, scholar, and other jobs to the new Salvage equipment, but not to the currently existing Salvage gear.


    In regards to reducing the number of required players for entry, I believe a similar response was made in the past about assault, but we do not have any plans of lowering the requirement due to concerns that instances will be filled faster causing congestion.
    Just think back in time when we had twice as many servers and about the same amount of endgame players to do events on... keep on not listing to us SE, you created this so called problem..
    (2)

  6. #6
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Ha Ha Ha Ha...... sarcasm!!!
    (4)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    274
    Okay . . . uh . . . limbus zones are not even pseudo-instanced and you can enter with one person. Please explain your reasoning here with salvage, with multiple instances of the same zone.
    (14)

  8. #8
    Player Spiritreaver's Avatar
    Join Date
    Jul 2011
    Posts
    211
    Character
    Spiritreaver
    World
    Siren
    Main Class
    DRK Lv 99
    Quote Originally Posted by Helel View Post
    Okay . . . uh . . . limbus zones are not even pseudo-instanced and you can enter with one person. Please explain your reasoning here with salvage, with multiple instances of the same zone.
    I don't even care for Salvage, but i think the quoted question is a valid one.
    (6)

  9. #9
    Player Muras's Avatar
    Join Date
    Mar 2011
    Posts
    96
    Character
    Muras
    World
    Leviathan
    Main Class
    RUN Lv 99
    Quote Originally Posted by Spiritreaver View Post
    Quote Originally Posted by Helel View Post
    Okay . . . uh . . . limbus zones are not even pseudo-instanced and you can enter with one person. Please explain your reasoning here with salvage, with multiple instances of the same zone.
    I don't even care for Salvage, but i think the quoted question is a valid one.
    Also, as many of you may remember when they added Neo-Nyzul, we had some forced 15-30 minute wait period between runs because they thought there'd be too much congestion, and then later removed it because it never happened. So if they can add features to fight congestion and later remove them because the congestion never took place... Why can't they remove the 3 person limitation, and re-implement it if the congestion really does take place? Let's not forget that there's also 4 Salvage zones in comparison to one zone for Nyzul, which helps spread people out a bit more.

    I wanna say to the devs that even if they do remove the limit (As they should) and they get congestion, they should wait a month or two before deciding to do something about it because it's obviously expected that the event will die down in time.

    And besides, aren't assault tags something that fight congestion too? And you can only do Salvage once a day? And there's fact that you can't do both Salvage and Neo-Nyzul (Since you don't get Assault points) that also spreads people out too. The devs are seriously overestimating things here...
    (16)

  10. #10
    Player Twille's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Twille
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    solo assault would be fantastic. i sincerely hope they re-think that decision.
    (14)

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