Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 51
  1. #21
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,990
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    They could stack currency to 12 or 99 and for 100s a simple 12 stack would suffice.
    Don't 100s stack to 99 already?

    The auction house only offers the stack size the item already comes in.
    (0)

  2. #22
    Player Suirieko's Avatar
    Join Date
    Mar 2011
    Posts
    106
    Quote Originally Posted by Alhanelem View Post
    Don't 100s stack to 99 already?

    The auction house only offers the stack size the item already comes in.
    They already stack to 99, yes, and like the single units, it also needs to stay that way as well. To finish the relic for the last stage, you need to convert the 100 unit into 10,000 unit, which requires, a hundred of hundred unit currency.
    (0)

  3. #23
    Player
    Join Date
    Mar 2011
    Posts
    503
    Quote Originally Posted by Suirieko View Post
    There are too many limitations with the Auction House to even justify putting the coins on AH. ...If anything, putting coins on the auction house will defeat the very purpose of currency market in the first place, due to the said limitation.
    What limitations? What "purpose" of currency? New items are added to the AH at every update. Unless you're talking about this:...

    Quote Originally Posted by Suirieko View Post
    You can only sell up to 7 items. Whether they are 7 stack of items, or 7 indvidual items. Currencies stack at 99, so you can only either sell single unit currencies or all 99 at once.
    So I can sell a maximum of 7 items. Depending on what I'm selling, this can be more or less in Gil value than I'd sell normally anyway. What's your point? How does that "defeat" the purpose of currency? as you say.

    Quote Originally Posted by Suirieko View Post
    That said, it's not economically efficient to distribute single unit currencies on the auction house. I'm sure on average, relic buyers (and even people upgrading their Relic AFs to +1) will buy coins in any numbers, that they can afford. Bottom-line is, when it comes to single unit currencies. It will not do anything to help, period.
    So you buy single units off the AH like anything else, and buy as many as you can afford. It makes it so you don't have to check every mule in Jeuno and Beyond to get the best price. That helps, period.

    Quote Originally Posted by Suirieko View Post
    Now, let's even assume they do put currencies on the AH. the only type of currencies that might help would be the 100 units. IE = Lungo-Nango Jadeshell, 100 Byne bills, and Montiont Silverpieces, since those people will tend to buy in small amount, usually one or two at a time, unless the person have a hell of a lot of money. Now, consider the 'fee' for selling the items, we'll keep it at Jeuno since that's where everyone tends to hang out at. So assuming you sell a Montiont Silverpiece at 1,300,000, it will cost 13,100 gil to sell it.
    Welcome to the world of selling expensive things. Would I put invest 13k for a 1.3m profit? Yes. Items sell for over 1 million on the AH all the time, and I've bought and sold such things. Or, I could be smart and sell it in a home nation, and pay a lot less in fees. Putting it up on the AH gets the seller's item noticed faster and sell quicker. Putting it on the AH saves buyers time and energy.

    Quote Originally Posted by Suirieko View Post
    Even thinking of selling a stack of Montiont Silverpieces (which even if this happen, would never happen) would be scary. The fee for that would be about 643,900.
    Since this would never happen, the fee cannot be scary.

    Quote Originally Posted by Suirieko View Post
    Bottomline is: The currency market as it is, is fine. It's incredibly inefficient to distribute the currencies via AH. 100 units on AH MIGHt be feasible, but If (God Forbid) this was ever done, I'd still be sticking with bazaars and shouting.
    It's inefficient to wander around checking mules and shouting for buyers who might not be there. The AH is smart and efficient. The bazaar is fine in addition to the Auction House, but not in place of.

    And while they're at it, put more things on the AH. Why not ABCs? Why not items for Empyreans? The game should make being a smart business man important again.
    (2)

  4. #24
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Being able to sell coins on the AH would result in a masive drop in price, due to the massive undercutting. I don't know why people think it would go up.

    Look at what happened in FF14. At start you only had bazars, pretty much like ff11's bazars. It takes too long to check each individuals so people buy stuff whenever they see a price they like. I made Millions within a few days just selling cystals at retardedly high prices. A few weeks later they introduce the search function, making bazars pretty much an auction house. Price of crystal was divided by 10, because everyone was undercutting.
    (0)

  5. #25
    Player Winrie's Avatar
    Join Date
    Jun 2011
    Posts
    177
    Character
    Winrie
    World
    Valefor
    Main Class
    WHM Lv 99
    Dynamis coins on auction house is meh... seriously, id rather buy individual units off the bazaars if i wasnt buying stacks at a time, finding a mule selling is to me easier than having to click about over and over to buy stacks. Screw that seriously, not to mention it would in fact destroy the market for those who make gil off people trying to make relics. No thanks.
    (0)

  6. #26
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    For those grumbling about the 99 stack, it's not like currency couldn't get the quiver treatment where you could trade a leather pouch and 12 coins to one of the goblin and get 1 pouch where, when used, gives you the 12 coins back. In terms of casual acquisition (auto-falled from Dynamis or randomly acquired in campaign), people looking to sell 99 isn't going to be all that common. And I still think the reseller market is more harmful to relic upgrading than the AH would ever be as your random Joe just won't know what people are and have been paying. Feels like resellers would fear this more because they'd be losing their suckers, and in turn, rather effortless gil.
    (0)

  7. #27
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Alhanelem View Post
    sounds like not a good idea to anyone who wants a relic. Do you really think relics should cost billions? Nothing in the game should cost billions IMO.
    Sounds like a good idea to ppl who farm currency for gil, though.

    Don't have that much gil? Farm the currency yourself.
    (1)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  8. #28
    Player Eldelphia's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Eldelphia
    World
    Shiva
    Main Class
    WHM Lv 99
    It would be easier to find them on the AH that's for sure. It would greatly reduce the amount of gil people make from buying low and selling high. I think the current system actually encourages people to rip each other off. There are people out there 24/7 hoovering up cheap currency and jacking up the price. Good luck to you if you have the time honestly, I'm sure you're very rich.

    I think relic prices would drop to be honest and it would be much easier for people to find what currency is out there. Ancient Beastcoins don't become usable until you hit Sea so I really don't see the issue with putting them up on the AH.

    I like the idea of pouches of currency, that makes a lot of sense to me.
    (2)
    http://eldelphia.wordpress.com

  9. #29
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Raksha View Post
    Sounds like a good idea to ppl who farm currency for gil, though.

    Don't have that much gil? Farm the currency yourself.
    Prices would likely crash or stay the same, they would certainly not go up. Right now people get away with selling it for what prices they are because its not on the AH, with the AH comes undercutting and now those 99's and singles you see in bazaars will all be flooded in 1 place, the AH, which will bring about people undercutting.

    I've always wanted Currency to be AH'able, that kind of time-saver/convenience would help both sides, sellers and buyers. It would be 100x more convenient to check the AH for currency than browsing Ru'lude Bazaar's hoping to see some.

    And for sellers they wouldn't need to afk-zaar in Ru'lude or mule it to sell it overnight, they could put it on the AH and forget about it.

    I'm all for this addition, if only for the convenience of not having to browse hundreds of bazaars for the item i want.

    For the record, I do dynamis as well.
    (1)

  10. #30
    Player SubDragon's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    20
    Character
    Kiokaiel
    World
    Shiva
    Main Class
    WAR Lv 90
    I wouldn't want to deal with posting the currency 7 at a time or 42 at a time with my mules too much work bazaar is good enough for me as a farmer and seller of currency
    (0)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast