Yeah every job outside of THF/PLD/DRK/DRG/BLU should have Dusk+1, but I meant how people rarely craft the stuff. There's almost always none of it on AH, not to mention you need at least 20+ skill levels from the item's synth level to have a slight chance of HQing. Worth the trouble? Yeah, sure. Just don't expect it to grow on trees since they're hard to come by, especially since leathercrafters have to usually buy the ingredients. What's the HQ Rate on them for a 100+ Leathercrafter? 5%? If they have an LS that lootwhores Behemoth Hide instead of being smart by letting the crafter use the ingredients, it'll be costly. And as far as expanding the variety of stats on them goes, Fields of Valor random augments are f@$&-dumb.
And most people are offended by movement speed down because, as you probably know as well as I do, moving fast = time = gear = money = getting stuff done. I agree that everyone should focus on movement speed+ gear but I also think movement+ is kind of why I also want to move away from Dusk+1 (no pun intended) as far as haste options go for other jobs. Like Ocelot Leggings if that ever comes around. Synergy Augments would also provide some interesting options from Limbus, not necessarily for haste, but other traits like magic skill+, attack, stats or some other neat trait making it worth looking into. Remember, it won't be easy mode with capped accuracy when we're not doing just doing abyssea endgame come future updates.


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