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  1. #81
    Player noodles355's Avatar
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    Mar 2011
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    883
    Wonder if there's any testing on TH affecting key item drops. Because I'm getting a lot of Cara's KIs without proccing red. Appear to be getting KIs without red proc much more often on Thf/Nin (TH6-8 usually) than on War/Sam.
    (0)

  2. #82
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Arcon View Post
    Also, funny thing... was in an alliance of 3 parties (1/1/2 people for most of it), and I never had more than one Seal in the treasure pool, and we got seals regularly (average time between seals < 6min, but bever < 5min).
    Were the other people killing at all?
    (0)

  3. #83
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Byrth View Post
    Were the other people killing at all?
    Good point, they weren't. Did they need to have hate to count for kills? Or even do the killshot?

    The first was an AFK person to leech kills, which I didn't mind, the second was my WHM mule. It may have gotten hate on some mobs occasionally (when hasting), but not much from even that, since most spells landed after the mob died. If I get into that situation again, I'll split up the melees to different parties, or at least have the WHM cast Dia (if they're fast enough).
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
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  4. #84
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I'm pretty sure that killshot matters.
    (0)

  5. #85
    Player Purpleeyes's Avatar
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    Mar 2011
    Posts
    29
    Character
    Purpleeyes
    World
    Phoenix
    Main Class
    WAR Lv 90
    I like thinking about it like this:
    TH1 = Regular items.
    TH2 = Rare items.
    TH3 = Ex items (like seals in Abyssea)

    And then when you get an upgrade it just boosts those or something.
    (0)

  6. #86
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Purpleeyes View Post
    I like thinking about it like this:
    TH1 = Regular items.
    TH2 = Rare items.
    TH3 = Ex items (like seals in Abyssea)

    And then when you get an upgrade it just boosts those or something.
    Doesn't work like that. There is a noticable drop rate increase between TH1 and 2 on all items.
    (1)
    ↓ Trolling sapling ↓

  7. #87
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    Quote Originally Posted by Byrth View Post
    I'm pretty sure that killshot matters.
    Dunno, I've had double crests in pool on Faeries in La Thiene, and I always killshot on Thf because trying to azure them on whm/sch is a bloody pain.
    (0)

  8. #88
    Player Lokithor's Avatar
    Join Date
    Mar 2011
    Posts
    202
    Character
    Lokithor
    World
    Shiva
    Main Class
    THF Lv 99
    This whole business of pumping up the TH placebo to higher numbers (that don't appear to actually do anything) reminds me of a great scene in one of my favorite movies - "This is Spinal Tap".

    I guess the devs just wanted to turn up TH to eleven.
    (0)

  9. #89
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Proc kills updated:

    Aura Statue X200
    Procs on statue when it died:
    TH6 - 23
    TH7 - 88
    TH8 - 73
    TH9 - 14
    TH10 - 2

    Drops

    Mythril Ore - 104
    Diorite - 25
    Raxa - 5
    Golem Shards - 26

    Diorites

    TH6 - 3/23
    TH7 - 10/88
    TH8 - 8/73
    TH9 - 3/14
    TH10 - 1/2

    Mythril Ore:

    TH6 - 9/23
    TH7 - 53/88
    TH8 - 34/73
    TH9 - 6/14
    TH10 - 2/2

    Golem Shard - kill count to keep score @100:

    TH6 - 1/100
    TH7 - 4/100
    TH8 - 5/100
    TH9 - 0
    TH10 - 0

    Raxa

    TH6
    TH7
    TH8 - 4/50
    TH9 - 1/50
    TH10
    (2)
    Last edited by Vold; 09-09-2011 at 12:01 PM.


    Regular "John" Doe
    - Not on the Community Team

  10. #90
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Interesting tidbit tonight: I moved to Ulli's area to kill statues. Out of 50 kills, 5 raxa dropped. Mythril ore seemed to take a steep dive in drop rate with only 10 dropping. Shards were about normal with 5. Diorite 3(which is about normal for this spot imo, it's where I did most of my farming before but I chose the other area for more kills and no downtime waiting for repops for the purpose of this testing) Ulli is the last spot I know for certain that raxa were dropping so I moved there.

    If these drop rates hold up then I'm not real sure what to do. It gives me a headache just considering that the two spots for them have different rates but for now I'm going to hang around Ulli's area and see what I get out of raxa drops. Old spot 0/370, new spot 5/50.
    (1)


    Regular "John" Doe
    - Not on the Community Team

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