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  1. #1
    Player Sasaraixx's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Sasaraixx
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Quote Originally Posted by MarkovChain View Post
    He said it would take a considerable amount of time so TH9>10 is probably less than 1% making it essentially useless.
    You're still not understanding. He said it would take a considerable amount of time to test TH 9 vs10 by raising it MANUALLY. That is why they used equip that gave TH+9 and TH+10.
    (0)

  2. #2
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Sasaraixx View Post
    You're still not understanding. He said it would take a considerable amount of time to test TH 9 vs10 by raising it MANUALLY. That is why they used equip that gave TH+9 and TH+10.
    we learn from this:
    A) treasure hunter from gear is the same as treasure hunter from procs.
    B) treasure hunter from gear / procs. is so weak that it takes 1000 + kills to see a measurable increase from it.

    Great job testing guys, now make them fix it.

    Edit: I guess if you plan on killing the same NM 1000+ times, then you will see the benefit of bringing a Thief. That means that the reason Treasure Hunter is considered SOOOOOO powerful is: we will be Killing the same Notorious Monster 1,000,000,000 Times. Thanks for that glimpse into the future of FFXI.
    (1)
    Last edited by FrankReynolds; 10-07-2011 at 09:19 AM.

  3. #3
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Sasaraixx View Post
    You're still not understanding. He said it would take a considerable amount of time to test TH 9 vs10 by raising it MANUALLY. That is why they used equip that gave TH+9 and TH+10.
    IDC how he did the test. The fact that a test that size was required is the problem. It means that the effect is incredibly small.

    Let me give you an example: I'm trying to get an Adamantoise Egg. If a Aspid pop costs $6,000,000, and I need to kill 1,000 of them to see a raise in drops from the trait, how many years will I have to spend killing aspid to see the value in bringing a Thief?
    (1)
    Last edited by FrankReynolds; 10-07-2011 at 09:24 AM.