we learn from this:
A) treasure hunter from gear is the same as treasure hunter from procs.
B) treasure hunter from gear / procs. is so weak that it takes 1000 + kills to see a measurable increase from it.
Great job testing guys, now make them fix it.
Edit: I guess if you plan on killing the same NM 1000+ times, then you will see the benefit of bringing a Thief. That means that the reason Treasure Hunter is considered SOOOOOO powerful is: we will be Killing the same Notorious Monster 1,000,000,000 Times. Thanks for that glimpse into the future of FFXI.
Last edited by FrankReynolds; 10-07-2011 at 09:19 AM.
IDC how he did the test. The fact that a test that size was required is the problem. It means that the effect is incredibly small.
Let me give you an example: I'm trying to get an Adamantoise Egg. If a Aspid pop costs $6,000,000, and I need to kill 1,000 of them to see a raise in drops from the trait, how many years will I have to spend killing aspid to see the value in bringing a Thief?
Last edited by FrankReynolds; 10-07-2011 at 09:24 AM.
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