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  1. #91
    Player Byrth's Avatar
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    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I was farming Ulli's area for my TH0 sample.

    Edit:
    Unfortunately, it is known that monsters with the same name in the same zone can have different drop pools. For instance, Ghrah M. Chips can only drop from first floor Ghrah (in both zones), but not second floor Ghrah. This is the first example I've heard of where drop rates vary on the same type of monster within a zone, though you could view the first example as a special case of the second.

    Now, tin-foil-hat-ACTIVATE, but if one were to hypothetically look at the .dats, one might see that there's no noticeable difference between top and bottom floor Ghrahs / Aura Statues. Similarly, there's no real reason why monster drop rates couldn't vary between monsters on the same floor. Who would have predicted that Raxa only drops off Aura statues near Ulli's spawn point? Maybe (in addition) it only drops off the third, fifth, and seventh statues at Ulli's spawn point. We could be discovering a whole new sampling problem.
    (4)
    Last edited by Byrth; 09-08-2011 at 11:47 PM.

  2. #92
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    That would be... just... awful. One would have to dat mod monster names to be sure that all of them in that specific area could drop any one item. On low drop rate items like raxa or diorite you would have to get drops off of most of the individual mobs in the area before you could say for sure and that would power suck.
    (3)
    ↓ Trolling sapling ↓

  3. #93
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Well on the positive side at least I'm getting raxa to drop for certain now so we can start seeing some serious numbers for it. War/thf will have to stick to the other spot because of statue numbers so I feel certain that by time my sky farming comes to an end in some months into the future, I will know whether or not those suckers drop raxa.

    I'm getting started really late today for test 201-250 but I napped earlier so I'm good to go for Sky farming for a few hours. I'm very curious to see drop rates from last night to hold up, though not so much the ore. It's funding my GS mule with mythril ingots for GP :x

    Also, I suppose I need to spend some time on /thf at Ulli's area assuming I'll only see raxa there. I guess I'll hit the area up and have something to hold my attention in between respawns. The possibility of skewed drop rates on statues makes comparing numbers to wiki almost pointless.
    (0)
    Last edited by Vold; 09-09-2011 at 12:19 PM.


    Regular "John" Doe
    - Not on the Community Team

  4. #94
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Byrth View Post
    Unfortunately, it is known that monsters with the same name in the same zone can have different drop pools. For instance, Ghrah M. Chips can only drop from first floor Ghrah (in both zones), but not second floor Ghrah. This is the first example I've heard of where drop rates vary on the same type of monster within a zone, though you could view the first example as a special case of the second.

    Now, tin-foil-hat-ACTIVATE, but if one were to hypothetically look at the .dats, one might see that there's no noticeable difference between top and bottom floor Ghrahs / Aura Statues. Similarly, there's no real reason why monster drop rates couldn't vary between monsters on the same floor. Who would have predicted that Raxa only drops off Aura statues near Ulli's spawn point? Maybe (in addition) it only drops off the third, fifth, and seventh statues at Ulli's spawn point. We could be discovering a whole new sampling problem.
    This is depressing on so many levels. It's a really great point, though.
    (0)

  5. #95
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99

    Ulli Camp Research

    This will be my new post for updating. For now my research previously is retired and starting anew in Ulli camp. War/thf is next for a quick 100 kills for first glance comparison sake. War/thf data will follow THF data for THII numbers for overall comparison once THF is done.


    Ulli Camp - Aura Statue x100

    Procs:

    TH6 - 12
    TH7 - 41
    TH8 - 40
    TH9 - 7
    TH10 - 0

    Drops:

    Raxa - 7/100
    Mythril Ore - 26/100
    Golem Shard - 13/100
    Diorite - 5/100

    Diorites

    TH6 - 0/12
    TH7 - 1/41
    TH8 - 3/40
    TH9 - 1/7
    TH10 - 0/0

    Mythril Ore

    TH6 - 4/12
    TH7 - 8/41
    TH8 - 11/40
    TH9 - 3/7
    TH10 - 0/0

    Golem Shard

    TH6 - 2/12
    TH7 - 8/41
    TH8 - 3/40
    TH9 - 0/0
    TH10 - 0/0

    Raxa

    TH6 - 0/0
    TH7 - 0/0
    TH8 - 5/40
    TH9 - 2/7
    TH10 - 0/0
    (2)
    Last edited by Vold; 09-11-2011 at 09:08 AM. Reason: Fixed drop rates of individual items based on TH level


    Regular "John" Doe
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  6. #96
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    All of the Ulli results match up almost perfectly with my TH0 sample, assuming no difference between TH2 and TH3 and assuming we know what TH2 does.
    (0)

  7. #97
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    WAR/THF - Ulli Camp - Aura Statue x100

    Mythril Ore - 21/100
    Raxa - 2/100
    Diorite - 0/100
    Golem Shard - 9/100

    Nope, no diorite on me to speak of. That 0/100 is for reals, and I did all 100 at once. Now I go to pass out in bed...
    (1)


    Regular "John" Doe
    - Not on the Community Team

  8. #98
    Player noodles355's Avatar
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    Mar 2011
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    883
    Quote Originally Posted by noodles355 View Post
    Going to post my Carabosse data.

    19 Carabosse
    1st Gem (100%): 19/19
    2nd Gem: 16/19
    Partial update. Didn't record every fight as above is only 15 gems. However I'm certain three other fights yielded only one gem, putting it at 9 fights more:
    First Gem (100%): 28/28
    2nd Gem: 22/28 (78.5% Drop rate.)
    Total Gems: 50.

    All fights were me tanking on Thf/Nin so anywhere from TH6 to TH9.
    Going to compare it to my CC data (which I will update after kills). Not posting +2 mat drops for CC as I yellow proc it every other fight. All CC kills are done on Rdm/Blm and Whm/Thf (TH2).

    First Lantern (100%): 7/7
    2nd Lantern: 5/7
    Total Lanterns: 12

    Will be interesting by the time I get to 50 lanterns how different the drop rate will be on the second empy material. Obviously 25-30 kills is a tiny sample size, but it's a start and concerns an actually important drop.
    (0)

  9. #99
    Player Byrth's Avatar
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    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I went 1/12 on 2-shell drop Glavoids when starting Ukon duo tanking it with a TH6 (base) THF. Shit is random and I'm bitter with it.
    (0)

  10. #100
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I went through two Glavoids and Itzs for Twash and Ukon. There's nothing a person says that really helps when you only see 1x drop on that stuff... It just fricking stings when it happens on most visions NMs.

    I've been using my stockpile of stones for Byakko lately that I got during testing but I'm all out now so I'll be adding in more TH numbers in the coming days.
    (0)


    Regular "John" Doe
    - Not on the Community Team

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