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  1. #71
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Vold View Post
    How sure are we with the whole 1 crest every 5 min deal? Is that limited to everyone in PT or just per person? because I'm seeing 2 kindred's crest in my pool right now.
    It's more less 5min. If you pay attention, you'll see that the old seal will drop to someone's inventory within like 30s of the new seal showing up. Happens a lot when I duo etc. Seals drop almost precisely every 5min if you've got good killspeed.
    (0)

  2. #72
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Final results - THF/NIN slow kills, no WSs, solo THF DPS, sleeps for SA, TAs on RDM - deducted first 20 kills for extra 20 kills:

    Aura Statue X100
    Procs on statue when it died:
    TH6 - 12
    TH7 - 48
    TH8 - 32
    TH9 - 6
    TH10 - 2

    Bottom line - TH7 or better on 88 kills.

    Drops

    Mythril Ore - 66
    Diorite - 18
    Raxa - 0
    Golem Shards - 15

    Diorites

    TH6 - 1(1/12)
    TH7 - 8(8/48)
    TH8 - 6(6/32)
    TH9 - 2(2/6)
    TH10 - 1(1/2)

    Little bit surprised I didn't see a single raxa. Ah well.

    Tidbits of interest, groupings:

    1)Ore, shard, crest, geode
    2)ore, geode
    3)ore, shard, crest
    4)shard, crest
    5)ore, crest, geode
    6)ore, diorite, crest
    7)ore, high crest
    8)ore, crest
    9)diorite, geode
    10)ore,shard,crest
    11)ore, shard,geode
    12)crest,geode
    13)ore, shard
    14)ore, diorite

    This is all the different groupings of 2+ drops that I got when I started keeping track on the second half of testing, in order. Someone else can discern what is what in it. My brain hurts after doing this test all day.. I am pretty certain though that ore is first and diorite is second at the very least. Diorite always followed Mythril ore unless no ore dropped, then diorite was first. I have signet but beastmen control sky atm so no crystals or seals. My quick guess - ore, dio, shard, crest, geode, raxa(raxa is always last in my experience.... I think.)

    I also kept up with Mythril ore to an extent.. TH8 might be off by 1 or 3 ores that 7 got instead. I think I was spacing out near the end there but for the sake of things I'll just assume the below:

    TH6 - 5(5/12))
    TH7 - 38(38/48)
    TH8 - 18(18/32)
    TH9 - 3(3/6)
    TH10 - 2(2/2)
    (0)
    Last edited by Vold; 08-31-2011 at 07:28 AM.


    Regular "John" Doe
    - Not on the Community Team

  3. #73
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    Quote Originally Posted by Byrth View Post
    You can get one seal/crest every 5 minutes per party in your alliance.
    This is not true. Farming carabosse duo whm+thf, 1 party, no alliance, I often had 2 crests/high crests in the pool at the same time.
    (0)

  4. #74
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by noodles355 View Post
    This is not true. Farming carabosse duo whm+thf, 1 party, no alliance, I often had 2 crests/high crests in the pool at the same time.
    I remember the same thing, happened right after I defended this assumption too. Since I've never seen it happen with Seals, I'm guessing it's Crest-exclusive.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  5. #75
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Arcon View Post
    I remember the same thing, happened right after I defended this assumption too. Since I've never seen it happen with Seals, I'm guessing it's Crest-exclusive.
    I've seen it happen with seals, when we were farming for the Key Item before entering the Cuchu mantle BC. We took it to be sort of an inverse-salvage glitch, where the game thinks we're two parties but we're actually one.

    Regardless, I did a shitton of fast merit parties without seeing two seals in the pool at the same time. Some friends used to cast lots on seals in their merit parties to try and get them to drop faster, and it didn't work. If that rule is wrong, it's not far wrong.
    (0)

  6. #76
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    I'm thinking it might have gotten ninja-changed recently, because the first time i noticed it I was like "wut?" but then it happened a heap more times.
    (0)

  7. #77
    Player Insaniac's Avatar
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    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Well.. the samples are too small to say definitively but if the rates hold up when the samples are bigger the only thing I could think of is that TH works in tiers... And the tiers would be your 3rd or 4th reroll. I guess that would kinda make sense for SE. We would see no increased drop rate on standard trash mobs because they would die before TH procs, but anything that took a little while to kill would see the benefits. From your numbers I would say 1 tier would be at TH7 but it's extremely early in the sample to make that kind of assumption. I'm actually excited to see more numbers now.
    (0)
    ↓ Trolling sapling ↓

  8. #78
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I'll update WAR and THF kill count every 200 kills. Slow killing is kind of murder on the attention span so I might stop at 500 for that. It's not going to be 1,000 or 10,000 but 500 kills is still a moderate kill count to get a idea of probable drop rates with procs in effect on a grand scale. Also, every time I farm I plan to at least leave with 1 diorite for Ulli kill, and the target kill count will be 50 per trip. So I will still be dropping diorites. They seem plentiful enough anyway.

    I'm not a fan of wiki numbers. Sometimes what I see on there and what I see in game are far different. I prefer to test for as long as possible to cut down on those skewed numbers. Like for example I'm 1/1 for tav bell on my last four trips to farm it for people. Now it might be possible that I could go down there and go 4/4 in a row but really, that's going to be damn improbable. I want to avoid the "luck" factor with this testing as much as possible.

    I still expect to see raxa drop rate rise at least some but it's probably going to be far less than my presumption of 10%. Maybe it's still early but after 320 total kills and 0 raxa with TH2-10, I'm pretty damn sure that 10% guess is way off and I was catching some luck before on multiple trips.
    (0)


    Regular "John" Doe
    - Not on the Community Team

  9. #79
    Player
    Join Date
    Mar 2011
    Posts
    237
    my 2010 kills showed 2% drop rate for raxa lol.
    (0)

  10. #80
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Found myself murdering some more birds for science this morning:

    THX (assumed TH3)
    Lesser Colibri
    Name Drop rate Drop rate (%)
    Colibri Feather 122/207 58.9%
    Colibri Beak 96/207 46.4%

    TH4
    Lesser Colibri
    Name Drop rate Drop rate (%)
    Colibri Feather 16/24 66.7%
    Colibri Beak 15/24 62.5%

    Combined with my previous data, that brings the totals to:
    THX (assumed TH3)
    Lesser Colibri
    Name Drop rate Drop rate (%)
    Colibri Feather 231/389 59.4%
    Colibri Beak 193/389 49.6%

    TH4
    Lesser Colibri
    Name Drop rate Drop rate (%)
    Colibri Feather 47/70 67.1%
    Colibri Beak 38/70 54.3%

    Think that's big enough for TH3 sample, gonna move on to TH4 and TH5 next. I wanna keep upgraded TH4/5 procs seperate, in case upgraded TH behaves differently from gear TH (I suspect not).

    Also, funny thing... was in an alliance of 3 parties (1/1/2 people for most of it), and I never had more than one Seal in the treasure pool, and we got seals regularly (average time between seals < 6min, but bever < 5min).
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

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