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  1. #111
    Player scaevola's Avatar
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    Mar 2011
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    728
    Character
    Scaevola
    World
    Cerberus
    Main Class
    THF Lv 99
    Silly rumors about Treasure Hunter could be eliminated completely if you guys would just give up the act and tell us the numbers behind the trait.
    (4)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  2. #112
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by scaevola View Post
    Silly rumors about Treasure Hunter could be eliminated completely if you guys would just give up the act and tell us the numbers behind the trait.
    I believe they/he did this test outside of the dev team's territory. I don't think the dev team would even need to test it, they could just know if it's better or not, unless they're not sure of their own code. Which, thinking about it, would explain a lot..
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  3. #113
    Player Malthar's Avatar
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    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    How about clearing up the myth that Cloudsplitter really sucks as it is?
    (1)

  4. #114
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    10,688
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I think one thing people need to remember when they say thing like "th3/4/5/X give less additional effect than the first tier"- Virtually all job traits give more additional effect on the first level than the extra levels.

    Meaning (example):
    Store TP I gives +10 Store TP (Benefit over zero Store TP: +10)
    Store TP II gives +15 Store TP (Benefit over Store TP I: +5)
    Store tp III gives +20 Store TP (Benefit over Store TP II: +5)
    ... etc

    So let's just make up some numbers here so people can understand the implication this has for treasure hunter. Let's just say TH I adds 1 to the percentage drop rate for items. Assuming Treasure Hunter increased in effectiveness in the same manner as other job traits, each additional tier of TH after the first would add only 0.5 to the drop percentages. You're still gaining effectiveness, just at a slower rate than the initial boost.

    (Disclaimer: I'm not claiming that TH actually works as described above, I'm only using it to illustrate how additional job trait tiers go.)

    That was a myth?
    There are a lot of people claiming that you can get just as much increased treasure by having a sub THF as by having a main THF and that the extra boost from TH procs and higher level trait on THF doesn't make a difference. Thus, the community team is here to let you know that's BS and that more TH is always better.
    (1)

  5. #115
    Player Arcon's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Alhanelem View Post
    There are a lot of people claiming that you can get just as much increased treasure by having a sub THF as by having a main THF and that the extra boost from TH procs and higher level trait on THF doesn't make a difference. Thus, the community team is here to let you know that's BS and that more TH is always better.
    But Camate/Mocchi said that the myth wasn't that TH9 vs. TH10 makes no difference, but that TH10 was worse than TH9. And that's an absurd claim in any way I can imagine. No one could possibly have the means to test that even semi-reliably. The best base TH we can get is TH7, meaning you'd need 3 upgrades to get TH10. You can only reliably test it on NMs, and where do you get large enough NM samples for that? And I'm not talking low-tier Abyssea NMs, cause they can die faster than Colibris outside of Abyssea. So it would have to be something like 200 KS99 runs, all with TH10, then another 200 KS99 runs. And considering the difference at that high TH level is marginal, even 400 total samples wouldn't be enough to determine anything accurately. There's just no way at all to make any kind of justified claim that TH10 is worse than TH9. It was certainly not worth the effort of people to go test it.

    I'm tired of people saying THF and /THF makes no difference, because it does, and it's not too small either. Only individual tiers between those levels don't add up as much as the two tiers before. But saying it like that is what makes people waste their time on pointless tests like this.
    (1)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
    ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  6. #116
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    No one here really believed that TH10 did literally nothing but Camate's post pretty much confirms that it does functionally nothing and that we are correct in the belief that you are better off having someone /thf and increasing your kill speed than using a THF with TH6 gear for a .1% increase in drops.
    (1)
    ↓ Trolling sapling ↓

  7. #117
    Player Washburn's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Truckie
    World
    Sylph
    Main Class
    THF Lv 99
    How about:

    Does the direction you face during synthesis alter success/HQ rates?

    Does Moon phase matter?

    Day of the week?

    How do the Synergized crafting Stalls add up with traditional guild point enhancements?
    (5)

  8. #118
    Player Cowardlybabooon's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Cowardlybabooon
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Does treasure hunter +1 from armor function at all in the same way as the job trait? I recall some very old testing suggesting that TH1 and TH2 function entirely different from each other. As well as spculation that it adds the ability for 2 of a certain item to drop, whereas the same mob will only drop one of that item without TH.
    (1)

  9. #119
    Player slakyak's Avatar
    Join Date
    Mar 2011
    Location
    Pteamkillers
    Posts
    126
    Quote Originally Posted by Washburn View Post
    How about:

    Does the direction you face during synthesis alter success/HQ rates?

    Does Moon phase matter?

    Day of the week?

    How do the Synergized crafting Stalls add up with traditional guild point enhancements?
    No... Surely even Camate can't go there.
    (0)
    The days of the digital watch are numbered.

  10. #120
    Quote Originally Posted by Camate View Post
    Our Community Team counterpart over in Japan, Mocchi, with the aid of the QA team, decided it was time to do his own kind of Myth Busters, FFXI style to determine if the myth about the drop rate of Treasure Hunter 10 being worse than Treasure Hunter 9 was true or not.

    They headed out to Mount Zhayolm to slay 1000 Sulphuric Jagils. 500 with Treasure Hunter 9 and an additional 500 with Treasure Hunter 10.

    So was it true…or is this just another myth that got busted?


    It is NOT true!



    1. Is the Treasure Hunter effect really getting stronger like it should?
    When the Treasure Hunter effect increased, we checked not only the message displayed, but the actual values that were originally set and found that it was increasing like it should.

    2. TH9 vs. TH10
    Since it would take a ridiculous amount of time to test this by manually increasing the Treasure Hunter effect to 9 or 10 via attacks and what not, we prepared special equipment that gave us Treasure Hunter+9 and Treasure Hunter+10 and tested it on MNK/WHM, removing all the other equipment. As a result of our testing, we determined that we got more Pugil Scales with Treasure Hunter 10.


    Attachment 880
    ※This is a screenshot from actual testing.



    While we don’t want to be the destroyers of anyone’s dreams, let us know if there are any other FFXI myths you would like busted
    The real question was how many Pugil Scales did Mocchi get with TH9 versus TH10. And what would be the comparison between no TH, TH2, and TH3 natively available to a THF versus TH3 from gear or THF sub and gear.

    Don't give me that look. I was trained to design research protocol. >_>
    (6)

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