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  1. #1
    Player Mordanthos's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    144
    Character
    Mordanthos
    World
    Phoenix
    Main Class
    WAR Lv 90
    I think there is two ideas that could be implemented. 1st is when enemies hate reset, it effects the whole party or alliance. This makes more sense to me. Which would still require enmity building-up time.

    And the 2nd is an alteration of the first idea, where all mobs/NM's have a time limit and then hate reset everyone. If they cant change the enmity cap, then make the cap reset itself after a minute or two. At least this way, PLD's have a chance to "keep" agro, by establishing "new" hate, and again capping it before everyone else. But that goes for any tank really, but would increasingly help PLD do their job. Or everyone can be a jerk and race to the cap to see who dies first. Whatever you want. I like Option 2. If you cant raise cap hate, then make cap hate reset itself at certain intervals.

    And if they cant "raise" the hate cap, then they almost have no choice but to start practicing the 2nd option.
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    Last edited by Mordanthos; 08-14-2011 at 09:26 PM.