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  1. #1
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99

    Hate reset and you, why the devs are lazy

    It has frustratingly come to my attention that to increase difficulty, the devs added hate reset to many many new NMs over the past year. I assert they did introduced this horrid system to accomplish one thing, artificially increasing the difficulty of the monsters. News flash devs, increasing the difficulty of the monster(s) should be adding tp moves that can wipe people under certain conditions (think spike flail) high attack, moves that easily wipe shadows. All add direct challenge.... BUT making it so NMs can drop hate on the target completely removes the reason for "tank jobs" and makes low manning things, which can be easily done through out the rest of the content, ridiculously hard. We don't need monsters that use a move and then kills the whm other than the fact the devs want it to S E E M harder... SO drop all these update ideas and just get rid of these obnoxious hate reset things. Or outsource your code to some of the community members and have us remove ever line that allows this dynamic... JUST FIX IT
    (12)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  2. #2
    Player Tsukino_Kaji's Avatar
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    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Resident evil effect. Here's your 2 bullets to kill 10 zombies. Hard huh?
    (4)

  3. #3
    Player Malacite's Avatar
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    Mar 2011
    Posts
    228
    Quote Originally Posted by Tsukino_Kaji View Post
    Resident evil effect. Here's your 2 bullets to kill 10 zombies. Hard huh?
    That'd be funny if Capcom hadn't thrown that approach out the window since RE4 (much to my chagrin)


    And yeah, hate resets suck. But that's (supposedly) what we have PLD for.
    (0)

  4. #4
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Well that would be more satisfying than having the monster kill the white mages after using a tp move due to the sheer fact that it wipes the current target's enmity to 0 ? And I never had an issue with ammo in Resident Evil, I cleared a few iterations of the first one on hard mode with just a knife, was challenging and satisfying. This issue is also why some people think paladin is gimp, if you can get hate back by hitting the thing hard enough you mitigate the effect, but if you go to 0 the next swing is not soon enough.

    I'd enjoy monsters like AV, but with easier to find gimmicks to help you kill it, not staggers that temporarily enfeeble. The hate reset on monsters makes me want to offer the devs a tanto then tell them to do the honorable thing every time it happens....
    (0)
    Last edited by Juilan; 08-11-2011 at 03:51 PM. Reason: tense corrections
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  5. #5
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    So take two tanks to your hate-reset mob. Not rocket surgery.
    (7)

  6. #6
    Player Darkwizardzin's Avatar
    Join Date
    Mar 2011
    Posts
    155
    Quote Originally Posted by noodles355 View Post
    So take two tanks to your hate-reset mob. Not rocket surgery.
    QFT..... OP is hate reset annoying? yes it is... but it's also not hard to deal with. It looks like to me you just wiped to a monster that had a hate reset move and you have come in here to rant about it to make yourself feel better.
    (3)

  7. #7
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    But when the hate reset move is used multiple times in a row...

    Gimmick abilities/TP moves seem to have become the norm.

    Khim/Cerb were perfect examples of good mobs for their time - neither were particularily hard, but both could easily defeat you. They both had a super TP move that could wipe your alliance, and they both had means to stop you from doing damage to them. (Magma Hoplon - stoneskin/Tenebrous Mist - TP reset) These moves were used often, making good tanks that could hold hate and good teamwork regarding stuns a necessity.

    They were both easily tanked by a SAM/NIN eventually, but yeah.
    (0)

  8. #8
    Player noodles355's Avatar
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    Mar 2011
    Posts
    883
    Quote Originally Posted by Rearden View Post
    But when the hate reset move is used multiple times in a row...
    Limit TP feed. I can't think of any monsters off the top of my head that have back-to-back enmity reset abilites. Nor AoE enmity reset. There are a few conal/breath enmity reset, but I can't think of a 360 degrees AoE enmity reset move.
    (0)

  9. #9
    Player Rearden's Avatar
    Join Date
    Jun 2011
    Posts
    458
    Character
    Rearden
    World
    Lakshmi
    Main Class
    PUP Lv 1
    Quote Originally Posted by noodles355 View Post
    Limit TP feed. I can't think of any monsters off the top of my head that have back-to-back enmity reset abilites. Nor AoE enmity reset. There are a few conal/breath enmity reset, but I can't think of a 360 degrees AoE enmity reset move.
    I can think of AoE hate reset, ones that do it back to back, etc.
    (0)

  10. #10
    Player Orlind's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Orlind
    World
    Ragnarok
    Main Class
    PLD Lv 99
    Quote Originally Posted by Rearden View Post
    I can think of AoE hate reset, ones that do it back to back, etc.
    If the NM in question is really doing hate resets back to back (which sounds like too much TP feed), wouldn't it be possible to force it to do that TP move enough times to reset everyone in your group? Then it would be a simple matter of the tank(s) establishing hate again.
    (0)
    Last edited by Orlind; 08-15-2011 at 05:21 AM.

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