Massively increase the hate cure spells gives so a DD can't keep hate over a healer spamming cures or make damage given have a much lower cap on hate. No matter how much damage they do cure exceeds the hate they are building doing damage. With this give pld and nin a lot more abilities to build massive hate that far exceeds anything other jobs can do.

Any MMO with proper tanks that has made them useless to any decent DD and mage spamming cures is broken. Tanks should be kings of hate via ja/spells, it should be almost impossible to pull hate off a good well geared pld. It's sad how easily a DD can rip hate off a tank in FFXI, tanks are redundant now.

Hate should be tank > mages > dd, if the mob kills the tank it should go right for the mages and ignore the DD till last. There's your fix for difficulty.