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Thread: Dread Spikes II

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  1. #1
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    What is this i dont even..
    (0)

  2. #2
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    god save us all if SE listens to you people. drk will never get properly fixed
    (0)

  3. #3
    Player Dart's Avatar
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    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    having longer duration isn't asking for too much imo. I think that i'm being very reasonable. Just silly that it wears off so quickly (I'm not asking for it to absorb MORE damage just to last a bit longer if you mistime a cast it can be down for what nearly 2 min? Ice spikes and the like aren't like that.
    (0)

  4. #4
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Dart View Post
    having longer duration isn't asking for too much imo. I think that i'm being very reasonable. Just silly that it wears off so quickly (I'm not asking for it to absorb MORE damage just to last a bit longer if you mistime a cast it can be down for what nearly 2 min? Ice spikes and the like aren't like that.
    with max recast its up for 1 min and down for 30 Sec if it lasted the whole 1 min Adding anymore damage absorbed is also crazy as just keeping this ONE spell up all you can /sch will do untold amounts of damage on a monster.

    Its fine how it is because anymore and it will because overpowered if you have ever REALLY used Dread spikes you will see where im coming from. ive latterly Kited mobs for the time spikes was down already and killed them on /sch with JUST spikes not even engaging.
    (0)

  5. #5
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    add a terror effect on dread spikes (as useless as stun on shock spike)
    (0)

  6. #6
    Player Calamity's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    188
    I'd kinda like to see other varieties of spikes. Let's say some that absorb MP or TP. They'd be nice options for the right situations, or for that little period while you're waiting for the dread spikes timer.
    (0)

  7. #7
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    It'd be cool if dreadspikes wasn't made useless by anything that's:

    Undead
    Resistant to Magic
    Resistant to Darkness
    Has any kind of magical defenses.
    (0)

  8. #8
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Urteil View Post
    It'd be cool if dreadspikes wasn't made useless by anything that's:

    Undead
    Resistant to Magic
    Resistant to Darkness
    Has any kind of magical defenses.
    Nothing in this game works on everything.
    (0)

  9. #9
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Jar View Post
    Nothing in this game works on everything.
    Nearly everything works better than dread spikes.
    (0)

  10. #10
    Player Jar's Avatar
    Join Date
    Mar 2011
    Location
    caitsith derp
    Posts
    503
    Character
    Lugat
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Urteil View Post
    Nearly everything works better than dread spikes.
    Quote Originally Posted by Jar View Post
    with max recast its up for 1 min and down for 30 Sec if it lasted the whole 1 min Adding anymore damage absorbed is also crazy as just keeping this ONE spell up all you can /sch will do untold amounts of damage on a monster.

    Its fine how it is because anymore and it will because overpowered if you have ever REALLY used Dread spikes you will see where im coming from. ive latterly Kited mobs for the time spikes was down already and killed them on /sch with JUST spikes not even engaging.

    Cool story bro,
    less snazzy comebacks and more logical replies this forum is already stupid enough without you wasting posting space on them
    (0)

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