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  1. #1
    Player Kuwabaraone's Avatar
    Join Date
    Mar 2011
    Location
    Currently Windurstian
    Posts
    49
    Character
    Kuwabaraone
    World
    Valefor
    Main Class
    BLM Lv 99
    Well, as a BLM, I'm expecting to see what they have in store for the 'increase elemental damage at greater risk' they had planned in their Manifesto. Also, I can see the possibility of new AMIIIs or JaIIs. Since Meteor IS expected, I'd love to see what other possible spells they can throw at us.

    KB1
    (0)
    YO!

  2. #2
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    List of spells in .dats as of Nov. 2010 - subject to change. Taken from BG.

    90 WHM Banish IV (this did not happen - but a Light Spirit can use it at 90 SMN, so this maybe forthcoming)
    91 WHM Curaga V
    91 SCH Fire V
    92 BLM Thunder V
    93 BLM Blizzaja
    93 WHM Boost STR
    93 RDM Gain STR
    93 WHM Addle
    95 PLD (new spell)
    95 SCH (new spell)
    95 DRK Break
    95 WHM Holy II
    95 SCH Blizzard V
    96 BLM Thundaja
    96 BRD Wind Carol II (This was learned at 87, Fire at 90, Ice will be 93, Thunder will be 96...)
    96 WHM Cura III
    96 RDM Gain INT
    96 WHM Boost INT
    98 BRD Light Carol II
    98 BRD Dark Carol II
    99 RDM Gain Dex
    99 WHM Boost DEX
    99 SCH Thunder V
    99 PLD Holy II
    99 BLM Meteor (No mention of Comet)
    (1)


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  3. #3
    People are very impatient. If we get all of the information now about the update then there won't be teaser notes to come later. They made notes for new spells, job traits, and job abilities before the last two level increases, there is no reason for them to change that now. I for one enjoy the news being released little by little, it gives me a sense of antici...

    ...

    ...pation for the update, it's what makes update day like Christmas.

    Quote Originally Posted by Francisco View Post
    List of spells in .dats as of Nov. 2010 - subject to change. Taken from BG.

    90 WHM Banish IV (this did not happen - but a Light Spirit can use it at 90 SMN, so this maybe forthcoming)
    91 WHM Curaga V
    91 SCH Fire V
    92 BLM Thunder V
    93 BLM Blizzaja
    93 WHM Boost STR
    93 RDM Gain STR
    93 WHM Addle
    95 PLD (new spell)
    95 SCH (new spell)
    95 DRK Break
    95 WHM Holy II
    95 SCH Blizzard V
    96 BLM Thundaja
    96 BRD Wind Carol II (This was learned at 87, Fire at 90, Ice will be 93, Thunder will be 96...)
    96 WHM Cura III
    96 RDM Gain INT
    96 WHM Boost INT
    98 BRD Light Carol II
    98 BRD Dark Carol II
    99 RDM Gain Dex
    99 WHM Boost DEX
    99 SCH Thunder V
    99 PLD Holy II
    99 BLM Meteor (No mention of Comet)
    Looking at the Magic dat files, the only things I cannot confirm from this list are Cura III (although magic 475 fits with a potential pattern of Cura => Cura II => Cura III) and a level for Meteor. There is also a listing for a level 93 Ninjutsu spell, light based and enemy-targeted.

    Once more, all of this comes from the magic data files. I see no reason for Square to put superfluous information into their own files, I doubt that they would go through the trouble just to try to throw off dat miners who will check it again when the next update arrives.
    (0)

  4. #4
    Player Karinya_of_Carbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Karinya
    World
    Carbuncle
    Main Class
    RDM Lv 90
    Quote Originally Posted by Francisco View Post
    93 WHM Addle
    ...because currently RDM have exactly one useful RDM-specific spell, so clearly that has to stop. WHM just aren't wanted in today's content anyway.

    Seriously hope they reconsider this one. A spell as powerful as Cure V is restricted to one job but they're going to give away even a niche use like Addle to multiple jobs?
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    No it is not. See part 3 of the SCH dev notes. They have not ruled it out entirely but they clearly state that they are looking for ways to improve SCH and RDM healing other than just adding cure v.
    No. SE said SCH won't be getting Cure V this patch meaning not at 91-95. RDM on the other hand probably will since RDM learns Cures before SCH does. eg RDM learns Cure IV at 48(Before level 50 cap), SCH learns Cure IV same level as PLD(55, after 50 cap). So likely that RDM will learn Cure V before 95 cap.
    (0)

  6. #6
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    I wonder where the upgrades for level 95 weapons will come from (Salvage boss lol, and dynamis for relics ?). I hope the armors don't get any upgrades.
    (0)

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  7. #7
    Player Lushipur's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    358
    Character
    Lushipur
    World
    Sylph
    Main Class
    BRD Lv 99
    upgrade for 95 weapon will probably come from voidwatch.

    i hope is just pure kill (like nm trial) or just one kind of item for all weapon, else it will be pure crap if the item are distribuited like the current chest system (yay club item do war and gaxe item to whm)
    (0)

    Only the phoenix arises and does not descend. And everything changes. And nothing is truly lost.

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    1,401
    Empyreans should remain in Abyssea just like Relic=Dynamis and Mythic=CoP.
    (2)

  9. #9
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Ophannus View Post
    Empyreans should remain in Abyssea just like Relic=Dynamis and Mythic=CoP.
    Other than the Mythic point (Um... ToAU), I agree. Though Relic upgrades ended up being 99,489,765,032,975,869,034,587,659,347,085,647,039,864,936,740,386,000 WS killing blows with crap WSs before it went back inside Dynamis.
    (0)

  10. #10
    Player Seha's Avatar
    Join Date
    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    Mythic is toau, not cop lol.
    (0)

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