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  1. #1
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Hikura View Post
    there are often times where a smn is considered melee and not just a back line job so some extra melee gear would be nice. though melee gear would probably take away from perp- gear or BP recast- gear that you might have, so it will probably be a lose lose situation anyway...
    We're not considered a melee, any more than BLM, SCH, or BRD are. All the backliners can be geared for melee, not to the level of a real melee but there is gear there if you want it. I do /sigh everytime I see us get a haste or acc piece, and get left off a pet: PDT -%, acc etc. piece.
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  2. #2
    Player Papesse's Avatar
    Join Date
    Mar 2011
    Posts
    53
    Character
    Papesse
    World
    Carbuncle
    Main Class
    SMN Lv 99
    Thunderspark has a 6' radius centered on Ramuh. You can indeed hit 2 targets separated by a distance of 12' if you can move Ramuh between them.
    Shiva's Sleepga, Nightmare (despite his animation), Slowga and Lunar Roar : 6' radius centered on the target.
    Tidal Roar and Diamand Storm : 10' radius centered on the target.
    Astral Flow Blood Pacts : 10' radius centered on the avatar.

    The range of our Sleepga is nearly two times smaller than the normal Sleepga. We already need to call Shiva and give the order to BP which takes more time than casting a normal Sleepga but the radius is so mediocre that we can't rely on it at all.
    Same thing about Slowga, it's a good BP because, from my results it's a 30% Slow independent of the target's MND but the range is just awful.
    (0)

  3. #3
    Player Rakshaka's Avatar
    Join Date
    Aug 2011
    Posts
    115
    Character
    Rakshaka
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Papesse View Post
    Thunderspark has a 6' radius centered on Ramuh. You can indeed hit 2 targets separated by a distance of 12' if you can move Ramuh between them.
    Shiva's Sleepga, Nightmare (despite his animation), Slowga and Lunar Roar : 6' radius centered on the target.
    Tidal Roar and Diamand Storm : 10' radius centered on the target.
    Astral Flow Blood Pacts : 10' radius centered on the avatar.

    The range of our Sleepga is nearly two times smaller than the normal Sleepga. We already need to call Shiva and give the order to BP which takes more time than casting a normal Sleepga but the radius is so mediocre that we can't rely on it at all.
    Same thing about Slowga, it's a good BP because, from my results it's a 30% Slow independent of the target's MND but the range is just awful.
    Thanks for the AOE information. I did some testing today along with my good friend Pixel, and found out that Ultimate Terror behaves the same way as Thunderspark. And although it has the same aoe range, the range to the targeted mob is shorter than Thunderspark's.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    Anyone complain yet about melee SMN out-damaging the avatar?
    (0)

  5. #5
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    You know, this thread was doing fine without you Dallas.
    (4)

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    Quote Originally Posted by Korpg View Post
    You know, this thread was doing fine without you Dallas.
    You posted this? I'm shocked.
    (0)

  7. #7
    Player Arciel's Avatar
    Join Date
    May 2011
    Posts
    139
    Character
    Arciele
    World
    Bahamut
    Main Class
    SMN Lv 99
    Quote Originally Posted by Korpg View Post
    You know, this thread was doing fine without you Dallas.
    if you're going to speak against him, you should have just gone all the way..

    how about this instead? lol

    Add Dallas to the list.
    ..on a completely different note..
    whilst we are on the topic of gear selection..

    Can anyone harbor a guess as to what value a stat like this brings to SMN?
    "Light Elemental Magic Accuracy+10"

    because it really appears to be pointless.. kinda like.. Cure magic accuracy on allies.
    if you need Light Elemental nukes.. you're still better off using Carby
    (0)

  8. #8
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Arciel View Post
    if you're going to speak against him, you should have just gone all the way..

    how about this instead? lol



    ..on a completely different note..
    whilst we are on the topic of gear selection..

    Can anyone harbor a guess as to what value a stat like this brings to SMN?
    "Light Elemental Magic Accuracy+10"

    because it really appears to be pointless.. kinda like.. Cure magic accuracy on allies.
    if you need Light Elemental nukes.. you're still better off using Carby
    That's the Augur's Jaseran, as far as I know that's for Light Elemental spells the player casts like Holy, don't think it has anything to do with spirits. Not that I can say for definite I don't have it long enough to have noticed an appreciable difference in my WHM's nukes acc, and say one way or the other for sure.
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  9. #9
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Arciel View Post
    Can anyone harbor a guess as to what value a stat like this brings to SMN?
    "Light Elemental Magic Accuracy+10"
    That would be for BRD and possibly WHM. Mostly BRD (CHR+13 and Light Elemental Magic Accuracy +10 gives Lullabies a huge boost in effectiveness, Requiems a good buff too) and WHM nuking.
    (0)

  10. #10
    Player Rakshaka's Avatar
    Join Date
    Aug 2011
    Posts
    115
    Character
    Rakshaka
    World
    Asura
    Main Class
    SMN Lv 99
    Added the issue where Lunar Roar produces no log text for removed status effects.
    (0)

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