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  1. #1
    Player Manque's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    70
    I realize the dev's have already responded to this idea of altering the way things are dropped (by saying no and refusing a loot pool system Thread Here), but I strongly think this has to be looked into again. Not necessarily the existence of a loot pool, but the spoils themselves.

    "Since the voidwatch reward system was set up so that each player could receive their own individual rewards, we have no plans to add a feature that allows you to place the rewards into the treasure pool.

    To be a bit more specific, this system is different than the original treasure system so that no matter how many players you have participating in a voidwatch battle, as long as you succeed, you will always be able to receive something as compensation. "

    Problems I see:

    1. Gold beastcoins and such are all well and good, but they aren't very special. Lackluster 'compensation'.
    2. The same item falling to the same player is ludicrous. I have received 5+ Ganesha's Masks for example.
    3. Proc'ing and not procing doesn't seem to make a difference sometimes. This was mentioned above.
    4. Having seals drop here is silly. If this new content was meant to be a side to Abyssea, why is it so exclusively linked? The difficulty of getting seals and voidwatch are not compatible. If you want seals, go to Abyssea.

    Pro's:

    1. Cruor teleports to get to the site of the battles.
    2. New monster moves are fun and challenging sometimes.


    Anyone want one of my Ganesha's? Oh wait...
    (9)
    Last edited by Manque; 08-09-2011 at 02:37 AM.

  2. #2
    Player Taint2's Avatar
    Join Date
    Jun 2011
    Posts
    453
    Character
    Dirtyfinger
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Manque View Post
    I realize the dev's have already responded to this idea of altering the way things are dropped (by saying no and refusing a loot pool system Thread Here), but I strongly think this has to be looked into again. Not necessarily the existence of a loot pool, but the spoils themselves.

    "Since the voidwatch reward system was set up so that each player could receive their own individual rewards, we have no plans to add a feature that allows you to place the rewards into the treasure pool.

    To be a bit more specific, this system is different than the original treasure system so that no matter how many players you have participating in a voidwatch battle, as long as you succeed, you will always be able to receive something as compensation. "

    Problems I see:

    1. Gold beastcoins and such are all well and good, but they aren't very special. Lackluster 'compensation'.
    2. The same item falling to the same player is ludicrous. I have received 5+ Ganesha's Masks for example.
    3. Proc'ing and not procing doesn't seem to make a difference sometimes. This was mentioned above.
    4. Having seals drop here is silly. If this new content was meant to be a side to Abyssea, why is it so exclusively linked? The difficulty of getting seals and voidwatch are not compatible. If you want seals, go to Abyssea.

    Pro's:

    1. Cruor teleports to get to the site of the battles.
    2. New monster moves are fun and challenging sometimes.


    Anyone want one of my Ganesha's? Oh wait...

    This x100

    My WHM mule has 3/3 drops from hahava (mask,mala,harness) and ring from voidwrought.
    We've had one person get 2 Mala's now.

    There need to allow treasure to be pooled if the individual desires.
    (5)
    Masamune
    Arma up next!