Quote Originally Posted by Lushipur View Post
assault point system is the answer.
let us collect point which are used to buy those r/e item.
even doing 20-30 fight for an item is fine as long i can choose the item i really want.
Bold, underline and blow this up to 48pt font because this guy is absolutely correct.

If each path had points awarded when you defeat a mob in addition to the standard box drops, you'd have a much more rewarding and unified system.

Right now, the mobs have an underwhelming amount of loot in the same vein as the VNM system which was a disaster. It's fine for the T1s to drop "garbage" but stuff like Krabimanjaro dropping only 2 pieces of loot? Cmon.

Buff the lootpools.