Quote Originally Posted by Runespider View Post
With the increase in the level cap almost every piece of content FFXI had was made obsolete
FTFY. 15-24 more levels was going to trivialize kings, sky gods, jailers, wyrms, Cerb/Hydra/Khim, Dynamis, Limbus, Assault, Nyzul, Salvage, Einherjar, KSNMs, ANNMs, and ZNMs (am I leaving anything out?) even if there was no new gear whatsoever. Almost any gear higher than level 75, no matter where it came from, is going to have superior stats to the old 70-75 gear. Abyssea gets the blame for this because it pretty much *is* the 76-90 content.

this would of been fine if there had been swathes of new content added after abyssea or regular addons/expansions but neither of these things happened.
Yet. It took how many years to accumulate all the 75 endgame content? (Admittedly, I once raised that very point as a reason not to raise the level cap and wreck all the 75 endgame content, although not on these forums because they didn't exist yet, but that ship has sailed.)

There's more to do now than there was when RotZ first raised the cap to 75 (iirc even sky didn't exist at the time), a lot less than there was after several years of development of content aimed at level 75. The elimination of the level grind just makes it so that you can't occupy your time leveling a new job (except BLU, since you can't learn spells from a GoV page or a sturdy pyxis -- while you can level it fast, you still need to skillup and learn spells to be worth anything).

Personally, I can't name a single player who is bored -- the people in my LS that are on much more time than I am are working on empys or using their recently finished empys to help someone else work on theirs; I'm working on BLU spells and skillups, a couple of non-emp trial swords, seals, +2s, Wightslayer, a couple of fame-intensive quested abyssites I haven't gotten around to yet, and planning to do a few more quested WS when I'm not busy with all the other stuff I just listed. Well before I finish all that, 95 will hit, and I'll need to level up 6 jobs, farm half a million gil for ridiculously expensive NPC-only dice, add another stage on the 3 trials weapons I already have at 90 and the 2 I'm working on for BLU, get any new spells I can get (other than Fire V and Blizzard V, which are already sitting in my satchel), including new BLU spells that can't just be bought, and then I'll take a look at the new content.

Oh, and if I have time after all of *that*, I might do some trial staffs. Especially if the new content doesn't involve having Atma of the Ultimate + Beyond on anytime I nuke anything. Trial staffs for nuking are a massive time sink because you need different ones for every element, and potentially might even want the macc-heavy version *and* the mab-heavy version for different fights. And you have to do them on staff-using jobs, which are typically slow to solo without atma.

From my perspective (having a relatively limited time available to log in per week), there's so much to do already that I can't realistically even think about one empy, let alone one for all my main jobs. Maybe you just have too much time on your hands if you're burning through all the content faster than SE can develop more of it.