"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
Amongst other things besides Voidwatch there is 2 new things coming. Look on the 12 month road map.
Dungeon Crawling (name tba)
The Last stand (name tba)
Those are two more possible good events coming also ^^
SE: Please ignore the above poster.
6 Months? Dude are you kidding? The rate they've been doing it at is just fine. Some people are just burned out on Abyssea is all. Chill out, take a seat and wait.
Assuming they keep some of the promises the old devs made, we still have yet to see the new "AV type" mob that was promised for WotG that was supposed to be within the WoE.
You have a lot of faith in them, given everything I've seen since Abyssea I don't have that personally. They refuse to say anything about any kind of expansions, the updates since Abyssea have been really really cheap (fixing little things instead of giving strong new content that's needed with increasing the level cap). What the heck is the point of increasing the cap up and up and doing nothing with it? We should be getting addon packs with each level cap increase and lots of content besides, not like we are paying cheap subs to not demand proper quality content.Some people are just burned out on Abyssea is all. Chill out, take a seat and wait.
They're adding more confluxes to WoE. I'm thinking that's where all the 90-95 gear is going to come from. Whatever doesn't get added to VW anyway. I just really hope we get a 7 Abyssea zone since Sea ends up where it ends up at the end of the Abyssea storyline. That final mission's still unresolved so I'd like to go to Abyssea Al'Taieu.
Problem with Voidwatch is the all or nothing atmosphere surrounding it.
For instance, Belphoebe. Ive had my eye on a Tefnut Wand for a while now yet when you do battle, you'll either get the Wand, the less rare Dagger or a steaming pile of nothing.
Sure at one time getting 13k EXP from a battlefield would have been nothing to scoff at but at this point most of it is wasted as EXP has become trivial thanks to Abyssea. Cruor is welcomed but that ties back into old content.
Where are the overarching rewards? A system designed like this needs a point system where rewards can be chosen once an individual works hard enough.
This assures participants that no matter what Voidwatch encounter they participate in, they stand to gain.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
Yeah, and I'm like 0/20 or so on Balaur. Even Abyssea still has a good chunk of mobs you could kill for weeks and not get what you want.Abyssea is "free" to enter yet no such restrictions exist. Even the most useless mobs had a piece of gear one of the twenty classes could put to use.
We're supposed to be moving away from all-or-nothing yet Voidwatch ep.1 seems to be going right back into the quicksand that plagued Salvage where either you got a 35 or a waste of time.
All you need to believe in FFXI is in my signature.
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