I'd like to think of it as the person using it counts as the attacking army, so as long as you stay with tags it would too. same would go for the Mantelet. Once you turn in tags it would go bye-bye and to help prevent everyone spamming it just have to be above a certain rank and 1 at a time per zone.
I agree that campaign does need some update. Skill ups would be great, now that Besieged is the only real way to farm Imperial Standing (Exp parties in AU? Hell no, not a zone without books!) I doubt allowing skill ups in campaign would make people abandon Besieged. But if it's really asking too much, there are many other little things that could be implemented.
One thing for example would be a nice auto-reraise at the end of campaign battle for dead players since... you know.. those NPCs are just sooo eager to warp away and won't even look down at you poor KO soldier. And we can't really always rely on other players or bring a job with reraise. Even with RR items, there's always the bad occurrence.
Another nice thing would be to make NPCs strong enough to take over without our help on other regions (looking at you, Northlands). Am I really doomed to never see Fiat Lux available on the Campaign OPs because not enough people do campaign to tale control of the Northlands and the other regions?
If this is also impossible to implement, there is yet another alternative: make Campaign OPs not affected by region control. This way at least all I'd need to try out Fiat Lux is to possess the proper medal.
Is it really too much?
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San d'Oria, Windurst, Bastok: Rank 10
ZM:O CoP:O AU:O ACP:O
Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)
>design Campaign
>expand Campaign to Northlands
>design Northlands so it's literally impossible for the NPCs to win
>oh and you can't teleport to castle zvahl, lol enjoy braving VT/IT mobs @75
>player interest peaks at first and Fiat Lux is open
>Fiat Lux is open for maybe all of two weeks
>players lose interest
>no one cares about northlands anymore
>Fiat Lux closed forever
That feel when the few roundel earrings in circulation today will be the only ones ever available.
this shouldn be to hard to add or ?
if yes i have another idea which should really be done quickly and helpfull for all people who ar really interested in Campaign !
how about a natural regen for all FRIENDLY npcs ?
10% a tick maybe?
as long the arnt fighting stuff and just staying anywhere and staring at the sky or the walls around the Fortification!
the question why i want this ?
this should help a lot to keep areas claimed i see a huge lack of healing power each time i'm defending anything against 3-4 armys just because the NPCs cannot keep them alive -.-
if this is already to much plz make woundpatcher respawn for fucks the Field Woundpatcher's geting to quickly aggro from any AoE and dieing terrible hard against a lvl 3 bee
would love to see some of the unique weapon skills from some of the campagin hero NPCs become available for us to use
One has the courage to speak, and he gets a crowd to listen...
Glory Slash - WAR / RDM / THF / PLD / DRK / BST / BRD / RNG / SAM / NIN / DRG / BLU / COR / DNC
http://wiki.ffxiclopedia.org/wiki/Lex_Talionis
Uriel Blade - WAR / RDM / PLD / DRK / BLU / COR
http://wiki.ffxiclopedia.org/wiki/Griffinclaw
Tartarus Torpor - MNK / WHM / BLM / RDM / PLD / BRD / RNG / SMN / BLU / PUP / SCH
http://wiki.ffxiclopedia.org/wiki/Samudra
btw i'm a big fan from Glory Slash sometime i get close to 2000 AoE dmg in Campaign which is really nice
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