Having done Campaign for the first time in months, I have to say, one of the biggest things SE needs to change with campaign is the messages, and, if possible, some kind of Campaign progression meter/NPC. I suggest this instead of a faster-refreshing campaign map because I am aware that that would probably be too much strain on the servers or whatever.
The messages, as they are, can be helpful if you know how to read them correctly (That is, enemy forces being deployed to areas owned by Allied Forces will have a battle soon and vice versa). I suggest that the following
-The messages also read how long it will take said forces to reach the area. EX:
-Add message for when the force arrives at said area. EX:The Quadav Shieldwarrior's Dadough Vanguard has been dispatched to South Gustaberg. They will arrive there in 4 hours (12 minutes Earth time)!
As for a campaign progression meter/NPC, simply add an NPC that will tell us how many enemy units are left in an area that has a campaign battle in progress, the amount, if any, of forces advancing towards that area, and the condition of the fort (I assume there's some sort of hidden % on the fort's HP or a time limit that determines when the defending forces lose). As it is, it's very discouraging to jump into campaign when I'm not sure a battle will only last 5 minutes or 2 hours. Bastion may be annoying to do, but at least it's pretty much consistent, and I know when it's going to happen, even from town.The Quadav Shieldwarrior's Dadough Vanguard has arrived at South Gustaberg.
A Campaign Battle has begun in South Gustaberg.
The Shadowclaw Devastators have been dispatched to South Gustaberg. They will arrive there in 6 hours (18 minutes Earth Time)!
These are, of course, assuming that the game has some sort of set-timer for when advancing forces arrive in an area, rather than some kind of hidden meter that determines when a campaign battle begins and then has the enemy force just appear a certain amount of time after the batter begins. If this instead is the case, then it's even easier- give us a percentage meter similar to the one for Bastion to know when the battle will start.

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