tbh each Server could do Fiat Lux but it is much easier if you have few people assisting maybe we should start looking for Campaign Addicts on all Worlds so we know who is interested in Fiat Lux and if you got a full pt of 6 or more people on your World you can start attacking the beastmen force in the northlands each kill grant you a bit Influence for your nation while the beastmen influence bar decreases
the beastmen influence bar will increase if nothing will happen there but SLOWLY!
your nation influence bar will decrease if nothing will happen and the Beastmen ar victory from watching @the fortification for about 1h i call this TIME UP !
it is actually very good if none from our allied nation attacks the northland because you wont lose the influence very quick ( remember each npc = 1 kill = influence loss ) none cares about your death
Beaucedine is Easy to claim
Xarcabard is Easy to claim
the castle is another story.....
If there are beastmen defending an outpost you should be able to get tags regardless of if a battle has started or not. Military leaders don't call each other up asking if they are ready to start a war, they just go. We shouldn't need npc`s to initiate hostilities.
Except they [sortof] did that back in the day. Many wars were fought "honourably" with no shady "let's attack them while they sleep" tactics going on. It was generally accepted that there was a time to line up your soldiers and have them shoot each other. Perhaps that's the way the Crystal War is supposed to be fought...
I for one would like to pull a sneak attack; Meteor everyone guarding their precious outposts (which they will feel the brunt of my magics) out of the blue, and full on attack.
"BAMPH! BAMPH! BAMPH! THE SAVIOUR!" they'll yell (or anyone else who participates). "Took an elite group of volunteers into the northlands and returned with the Shadowlord's head."
Tales will be told, and songs will be sung of our glorious victories.
I guess you're right, but it would still be nice if we could initiate the battle rather than waiting for the npc`s from the home nations to make a move.
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