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Thread: Carabosse

  1. #31
    Player Calamity's Avatar
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    Quote Originally Posted by Karbuncle View Post
    I feel Benedictions should not hit other Carabosse's.

    Thats what being discussed? however that would be hard to work. Since it hits mobs of the same family, same as When a Campaign Enemy uses Benediction and mobs of same family in range get hit.

    Or when in Dynamis.. etc, or How it hits other pixies too. Its part of the programing. I think the best solution is to pull it away. However... not always perfect.
    Ya know, I like your post because it's actually based on a logical argument rather than "This is how it should be period. You're stupid because my opinion is the only right one". I still feel that this is something that should be addressed, but I'm more than willing to accept that from a programming standpoint, this might not be doable, and that's fine. The only thing I was ever trying to do when I started this thread was to get the opinion out to SE and let them decide. Some people just can't resist the urge to troll though. That all said, I appreciate seeing some objective analysis.
    (0)
    Last edited by Calamity; 08-18-2011 at 08:13 AM.

  2. #32
    Player Ihnako's Avatar
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    Ihnako
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    Odin
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    It's nice to be called trolling when it comes to point out the weak points in the original request and the following postings that just states the matter "I'm right. SE made a big mistake! Make the easiest NM in whole Abyssea more lol! I'll cry if I don't get my candy! a.s.o."

    The point is - it's Benediction - it hits every mob of it's family - that's what a NM benediction does the whole time.
    There is no gain in restricting Benediction to nonclaimed mobs only beside to lower the challange.

    Point 1: If you think Carabosse is difficult with it's own Benediction - you'r just a bad player with a bad party.
    Point 2: If you'r not able to beat Carabosse with 3 Benedictions - you'r doing something wrong.
    Point 3: To Devs - In case you consider the original request to be to hink about - strengthen Carabosse so you have to beat em seriously and not in AFKmode.

    Sorry to say that - I can go an make a cup of coffe and the moment I'm back - I still stand with over 90% hp

    Edit The only people that got affected by multiple Benedictions are soloer. Sorry - this is a MMO!
    (0)

  3. #33
    Player Calamity's Avatar
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    I told myself I wasn't going to feed you anymore, but I feel this ( http://www.angelfire.com/space/usenet/ )about describes every post you've made. And not just in this thread, but in others as well. Ok, back to ignore mode. I'd recommend everyone else do the same. The biggest disservice you can do any troll is to deny it the reaction it craves.
    (0)
    Last edited by Calamity; 08-19-2011 at 04:41 AM.

  4. #34
    Player Alkimi's Avatar
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    Alkimi
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    Asura
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    Just pull it away a little if you don't want other people's pops healing yours.

    If people deliberately drag another over to yours to benediction it then yes you probably have a case to call a GM about it.
    (2)

  5. #35
    Player Concerned4FFxi's Avatar
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    Amaday
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    Bismarck
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    I read most of the posts here and what i noticed at the last post jumped out at me, the reason is that you both can be right. Orginally, there was one only carabosse. I think that when they only had one carabosse, the 2hr was not a problem because the problem is with other players exploiting the 2hr to mpk another pt or at the least bother other players for their own laughs/whatever. Now that there are multiple pop sites, this problem IS not part of the orginal plan (how could it when it actually makes the mob potentially harder than orginally concieved) and IS caused by exploiting the multi-pop system which came about to ease players demands for empyrean weapon availability. I know this info was already spoken, i just wanted to repackage it in an attempt to have a new face point out some good points I thought were made.
    (0)

  6. #36
    Player Ihnako's Avatar
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    Ihnako
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    Here some numbers to underline that Carabosse is a bad joke for a NM.
    Direct taken from the Census 2010.
    Caldablog Lv.80-90 - 720 Total / Masamune Lv.80-90 - 2.894 Total / Armageddon Lv.80-90 - 648 Total
    That would make a Total of 4.262 Empyrean weapons that have had done the Carabosse stage.

    Lets compare with a more difficult NM Fistule
    Farsha Lv.80-90 - Total 433 / Gambanteinn Lv.80-90 - Total 420 / Gandiva Lv.80-90 - Total 933
    That would make a Total of 1.786 Empyrean weapons that have had done the Fistule stage

    There are even less Empyrean weapons that needed Chloris (3.774 in Total)

    The only Empyrean weapons that you could say got mass productioned are the one that needed Briarius - 7.458 in Total.

    As you can see - by numbers Carabosse is LOL - with a singe ??? and triple ???

    But let's wait for the next census to check if the numbers will change - I'd say - not really.
    (0)

  7. #37
    Player Kihrre's Avatar
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    Kihrre
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    Quote Originally Posted by Concerned4FFxi View Post
    I read most of the posts here and what i noticed at the last post jumped out at me, the reason is that you both can be right. Orginally, there was one only carabosse. I think that when they only had one carabosse, the 2hr was not a problem because the problem is with other players exploiting the 2hr to mpk another pt or at the least bother other players for their own laughs/whatever. Now that there are multiple pop sites, this problem IS not part of the orginal plan (how could it when it actually makes the mob potentially harder than orginally concieved) and IS caused by exploiting the multi-pop system which came about to ease players demands for empyrean weapon availability. I know this info was already spoken, i just wanted to repackage it in an attempt to have a new face point out some good points I thought were made.
    Agreed. The issue is not about difficulty, and it's in part about harassment, however players can adjust to any challenge SE (or other players) throws at them (GO us! ).

    IMO Benediction is behaving as intended, so I don't think the ability/behavior is broken in any way, and I don't think anyone is disputing that.

    The question really is then, did SE's know about this beforehand thus was it their intention to keep this behavior after the multip-pop update, or was it simply SE failing to test this very specific scenario before it get released to the public?
    (0)

  8. #38
    Player FrankReynolds's Avatar
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    Mrkillface
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    Cerberus
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    MNK Lv 99
    Quote Originally Posted by Ihnako View Post
    Here some numbers to underline that Carabosse is a bad joke for a NM.
    Direct taken from the Census 2010.
    Caldablog Lv.80-90 - 720 Total / Masamune Lv.80-90 - 2.894 Total / Armageddon Lv.80-90 - 648 Total
    That would make a Total of 4.262 Empyrean weapons that have had done the Carabosse stage.

    Lets compare with a more difficult NM Fistule
    Farsha Lv.80-90 - Total 433 / Gambanteinn Lv.80-90 - Total 420 / Gandiva Lv.80-90 - Total 933
    That would make a Total of 1.786 Empyrean weapons that have had done the Fistule stage

    There are even less Empyrean weapons that needed Chloris (3.774 in Total)

    The only Empyrean weapons that you could say got mass productioned are the one that needed Briarius - 7.458 in Total.

    As you can see - by numbers Carabosse is LOL - with a singe ??? and triple ???

    But let's wait for the next census to check if the numbers will change - I'd say - not really.
    Every mob outside of Abbysea is completely lol. lets bring back the mpk trains too while we're at it!

    seriously though... Every samurai on the game wants an empyrean weapon, therefore its ok to mpk people? I don't see your logic. those stats just show that a lot of people are doing this NM. People do the weapon they want, not the one that has a lol NM. All your census proves is that there are a lot of SAM doing empyreans.

    Most importantly though. How does removing this hurt you? are you sad because nobody is impressed by how easily you kill a lol NM? So you need to mess with other parties to show off? whats the point of having your NM interact with another groups?
    (0)

  9. #39
    Player Ihnako's Avatar
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    Odin
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    What's the point with using your brainf for instance?
    It was mentioned over and over again
    1) Don't camp on each other!
    2) In case someone want's to MPK you - call a GM - that's what they are for!
    3) The NM is still LOL. And will be more LOL in case benediction would be nerfed.
    4) The census showes how easy a NM is in terms of how many player achieved the empyrean. And in case you read the census to the end you'll have noticed that certain empyreans are more popular than others but in the end - the one that are started at La Theine are outnumbering all others. I wonder why? (Since H2H is the best - and no I'm not on that trial at all.)
    (0)

  10. #40
    Player Alderin's Avatar
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    Alderin
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    Ragnarok
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    NIN Lv 99
    Quote Originally Posted by Ihnako View Post
    Here some numbers to underline that Carabosse is a bad joke for a NM.
    Direct taken from the Census 2010.
    Caldablog Lv.80-90 - 720 Total / Masamune Lv.80-90 - 2.894 Total / Armageddon Lv.80-90 - 648 Total
    That would make a Total of 4.262 Empyrean weapons that have had done the Carabosse stage.

    Lets compare with a more difficult NM Fistule
    Farsha Lv.80-90 - Total 433 / Gambanteinn Lv.80-90 - Total 420 / Gandiva Lv.80-90 - Total 933
    That would make a Total of 1.786 Empyrean weapons that have had done the Fistule stage

    There are even less Empyrean weapons that needed Chloris (3.774 in Total)

    The only Empyrean weapons that you could say got mass productioned are the one that needed Briarius - 7.458 in Total.

    As you can see - by numbers Carabosse is LOL - with a singe ??? and triple ???

    But let's wait for the next census to check if the numbers will change - I'd say - not really.
    You are using stupid comparisons that prove nothing more then as stated by FrankReynolds. (Not to mention Fistule? Difficult? lol!)

    Let us look at Caladbolg / Masamune / Armageddon vs. Farsha / Gamba / Gandiva.

    Comparing the above categories - assuming you had all 6x jobs levelled, which would you choose? Any weapon from the Carabosse path trumps the Farsha & Gamba in not only damage but usefulness.

    Why? Empyrean weapons are designed as a damage dealing weapon. The Carabosse path is a prime example as to why - Masamune is *arguably* more powerful then the Yoichinoyumi (relic). Lets face it, Redemption is pretty average so Caladolg is the better option for the DRK's out there. Armageddon? Well we all know how badarse that is on COR, stacked with the right atmas - even outside abyssea it deals a lot of DMG for a COR gun. (Which RNG can also use might I add).

    Farsha & Gambanteinn are next to useless. Any smart WAR would build an Ukon, and any smart BST would be using pet-based axes. (PDT- etc. I dunno, I am not BST). As for club - melee WHM's are still in the past, and can't see them being in the future. Most good WHM's would be using Cure Pot+ staff faster then they can get TP on a single-wield club. Both weapons are circumstantial.

    Arguably the only useful weapon from the Fistule path is Gandiva - which is an awesome bow - it also shows in your own numbers posted above. (Which actually shows higher numbers then Caladbolg).

    As for Chloris - the insanely huge number of new lvl 90 MNK's attribute to this number the most (without bothering to look the census results back up, however using common sense). Yes she is an absolute pain to farm pops for - however the demand / desire to build a Vereth is there.

    So, yes you are right - the census numbers won't change. *Unless the paths were changed or swapped*. The NM's is not what decides the path - it's the weapons themselves.

    The reason you have been deemed a troll in previous posts by a few people is due to the fact you are simply replying to a thread to cause an argument. I believe this post highlights that fact.

    Just for clarification:

    NO, Carabosse is not a difficult NM, nor is Chloris, or Briareas, or pretty much any stage 1 Empyrean NM. The difficult part with Carabosse is the general player base, and the ability to interact with a monster not claimed by your party/alliance. This is open to the few lamers who want to have a laugh and abuse this system. That as previously stated, is believed by some of us that has not been thoroughly thought out / tested due to the new multi-pop system.
    (0)
    Last edited by Alderin; 08-27-2011 at 05:55 PM.

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