would be cool if FoV were more party-friendly, like maybe pages with only 1 type of monster as target (yes like dominion), I think it would incentivate people in partying more out of abyssea too.
would be cool if FoV were more party-friendly, like maybe pages with only 1 type of monster as target (yes like dominion), I think it would incentivate people in partying more out of abyssea too.
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FoV specs are still good idea and more single target ones yes please. more changes would be get rid of the medicine in brown chest, add more r/e gear, and all regular gear pops with augments
o the changes that would make non abyssea that much better
Last edited by Legomike; 03-17-2011 at 01:20 AM.
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Waiting For Death With Open Arms.
FoV is great for solo adds more pages to each each book on the party friendly side leave it active till you turn it off for a party just make it like 20 of one mob or something
Party and solo individual FoV books would be a great addition, with the increase in exp even without hyping the exp from the pages it still just about evens out, would be great to see new books offering 2000-2500 xp per page.
Maybe they should make a portable FoV book similar to Magian Trials book, so you never have to run out too far to get new page. Double the xp earned, make single target around 8-10 mobs. Add dungeons FoV (portable FoV will solve problems of having to constantly running back and forth). Add more FoV on ALL areas outside Abyssea. Give players options so that they don't always have to do Abyssea for xp, and can log in and out for 30-60 mnts and still able to gain xp with almost no downtime at all.
Yea a portable FoV would be great even if monsters to kill were increased, hate losing my buffs right before the last monster and having to run all the way back or risking death.
What if there was only one page per FOV. The player accepts the page , goes out into the area. Kills whatever they want and as much as they want. Then when they are finished, they return to the book to collected they're one large lump sum of adjusted rewards.
So if a page regularly requires you to kill ten lizards for Five hundred exp. You go out and kill 40. The player would return to the book to receive 2000 exp. Without the hassle of running back and forth all the time.
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