Once again a bit more information in response to some concerns and other questions that have popped up…
If the group system is similar to the Campaign system style, will this mean that AoE enhancements will affect players outside of the caster’s main party (ex: blood pacts, accession, etc.)?
Yep! This will be possible.
You mentioned that after the adjustments, depending on the ending evaluation the number of rewards inside the treasure casket will increase, but if the number increases based on a hidden ranking value this is pretty detrimental. (I want the hidden ranking value to be eliminated.)
The evaluation is not a “compared to others”-type of evaluation, it is a fixed point evaluation system. We are planning to make it so you can increase the number of rewards if you surpass a specific amount of evaluation points.
As a side note, we will be adjusting the enmity system so that there will be less of a chance that a monster will come running towards you in the same spot that you just defeated a monster, we will also be adding a warning message.
Besides all of the things we have outlined thus far, there will be no other changes to the Walk of Echoes system. With that said, as some have been concerned about this, sacking monsters with a separate party will still be a viable strategy.