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  1. #81
    Player Suirieko's Avatar
    Join Date
    Mar 2011
    Posts
    106
    Quote Originally Posted by Economizer View Post
    I know the fake Relic, for whatever retarded reason has the letters SCH on it but there is absolutely no reason for White Mage to lose what little unique traits it has left. Scholar already can do AOE cures, debuff removal, Reraise, even Raise II. With the shear amount of outcry it looks like it will even get Cure V. I don't think it is unreasonable to demand that Scholars back off on at least one thing that is White Mage's, since they seem to have gotten everything else, while getting a solid amount of Black Mage and Red Mage things too.

    Should Scholar get Claustrum? Definitely, no question about it.
    Personally I agree with this. I meant to put it the other wise (Claustrum and/or Mjollinr) cause for some reason beyond me, SCH gets club fake relic but not staff.
    (1)

  2. #82
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    I don't know what SE was thinking when they added SCH to the fake relic. It isn't like Scholar is on any other club of note, their melee base relies on Staff (and since SCH is a nuking job, and not a meleeing one, they have to sub or quest anything beyond the bare essential Spirit Taker).
    (0)

  3. #83
    Player LCCarbuncle's Avatar
    Join Date
    Aug 2011
    Posts
    2
    Character
    Lordchaos
    World
    Carbuncle
    Main Class
    DRG Lv 90
    Ok, I can see that there are a lot of legit ideas here. But, I see there are alot that will ruin this game. I love the challenge that is involved with playing Final Fantasy, its exciting knowing that you have to take your time to perfect a job so that you can take on some of Vanadiel's toughest mobs. Now with that being said I have thought of a few things to improve the quaility of the game and will post them seperately. Nice to meet you guys... have fun out there.
    (0)
    DH

  4. #84
    Player LCCarbuncle's Avatar
    Join Date
    Aug 2011
    Posts
    2
    Character
    Lordchaos
    World
    Carbuncle
    Main Class
    DRG Lv 90
    Ground of Valor - Why not implement an experience boost just as in abyssea that reacts in the same manner, the longer your in the zone the more exp you get from that mob, or mobs until it reaches its cap at whatever that might be.
    (1)
    Last edited by LCCarbuncle; 08-12-2011 at 09:36 PM.
    DH

  5. #85
    Player Vivik's Avatar
    Join Date
    Mar 2011
    Location
    Asura
    Posts
    392
    Character
    Vivik
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by Rearden View Post
    Alanananananana the thiefwiki mod, please refrain from attempting to derail this topic any further. If we wanted an opinion from someone who thought they represented SE we'd ask for an actual DEV, not someone who thinks he is one because his site used to provide relevant information when it could be gleaned from outside sources and not cited.
    Exactly. Sounds like he has an ego problem and he can't stand when he does not have control.

    Alhanelem, please stop acting like such a huge cry baby and go ninja edit your gamerescape.
    (2)
    Vivik- Asura
    Do you know who you really are? Are you sure it’s really you?

  6. #86
    Player Malacite's Avatar
    Join Date
    Mar 2011
    Posts
    228
    Paladin

    Revisions to Defense Bonus Traits & Sentinel:

    Increase Sentinel duration to 3 minutes, and adjust damage mitigation to drop off accordingly. Defense Bonus Traits should be changed to damage reduction in increments of 5% each to both physical and magical damage taken up to a maximum of 20~25%. This would give PLD far greater freedom to equipment more haste/fast cast/offensive gear in general to help deal damage and hold hate.

    If PLD is truly meant to be absorb damage and blood tank, then let's get serious about giving it the proper tools to do so already.
    (1)

  7. #87
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Quote Originally Posted by Tashan View Post
    Blue Mage

    Blue Magic Attack Food

    It took us 4 years for someone in the Blue Mage community to find out what the value of Blue Magic Attack was. In April 2010, Doctorugh finally came to the following:


    What was discovered the Blue Magic Attack works similarly to one-handed attack. Unfortuunantly this also means (unlike one-handed attack) that our Blue Magic Attack value is fairly low and we have no means or method towards increasing it other than +STR.

    I'd like to see Blue Magic Attack food/buffs put into place. If this is done, please let us know the exact effect of the buff also. Without an in-game value which displays Blue Magic Attack a lot of guess work/trial and error has to be done to calculate the increase. That can take a very long time.
    Just wanting to say that I support this. (And bringing over to the next page)

    Would be cool to have a food that increases the effects of Blue Magic like Blue Magic Skill does (longer Stun on Head Butt, etc), if nothing else.
    (1)

  8. #88
    Player Sephyder's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria (Leviathan)
    Posts
    21
    Character
    Sephyderx
    World
    Leviathan
    Main Class
    MNK Lv 95
    Blue Mage


    For Blue Mages the possiblity of obtaining weapons Lvs 50/55-70/75 either through AH (which are just not in) or the material to make said weapon in AH( which most likely is not there either) is becoming more and more improbable. And said materials to craft it (the weapon or the material to make the weapon) require skill levels as high as 73-90) which is hard to find a trustworthy craftsman to make for you without failing.

    And before anyone says quest the R/Ex swords. Finding the right people/jobs for the BCNM, Good luck with that thanks to Aby. Or fighting a NM that is 15-30 levels higher than you, yeah have fun with that one too. Most people are forced to solo content, even with a Linkshell getting someone willing to help isnt usually the problem its getting enough people to help that have the correct job/s


    Here is what I propose:

    More sword choices 50-75. Even if they are R/Ex from vendor in Whitegate/Al Zhabi/Nashmau. Possibly even a small quest that can be done in like an hour, or fighting a NM that is the same level as the weapon requires.
    (0)
    3MAR2021- Returning looking for a linkshell.
    My main two jobs i play are MNK(95) and BLU(80). Casual player who likes events.
    Eastern US timezone. usually on after 8pm.
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  9. #89
    Player
    Join Date
    Mar 2011
    Posts
    503
    Quote Originally Posted by Tashan View Post
    Blue Mage

    Blue Magic Attack Food
    Likes this, also...

    Magic Attack Bonus Food.

    They could be the same thing, too. Or different, more stuff to craft!
    (9)

  10. #90
    Player
    Join Date
    Mar 2011
    Posts
    503
    Magic Accuracy Food

    So many jobs gonna eat this, gonna sell like hot cakes.
    (7)

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