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  1. #111
    Player Chilloa's Avatar
    Join Date
    Jul 2011
    Posts
    110
    Character
    Chillo
    World
    Phoenix
    Main Class
    BST Lv 99
    Quote Originally Posted by Olor View Post
    BEASTMASTER

    Ability/Trait Name:
    Familiar adjustments

    -It would be great if familiar called a beast to fight for us without a jug.
    -Pet would only last the duration of familiar so it wouldn't eliminate the need for jug pets altogether
    -two hour boxes in abyssea would "make up for" no charms in abyssea
    -It would be awesome if there were quests you could do to change your familiar from the standard familiar (maybe a monkey could be standard, since it is the pet used by AF quest BST) to something else - this could open up some more epic pets like drakes and morbol (used by campaign npcs!)
    -if having individual familiars would be too hard/complicated - could possible call a random familiar like Maat does for example, as long as whatever you call is near your level
    To add on to that, I think it would be interesting if Familiar could be used as a higher level Charm. Instead of just calling a random familiar, it could be used on a mob (especially in Abyssea) and making a familiar pet of the mob you used it on. This way we could have access to mobs we could never Charm. (Beastmen, Morbol, Goobbue, etc.) Although in doing this they would probably have to reduce the duration of Familiar and it wouldn't work on Notorious Monsters. So no Amphiteres or Avatars for us.
    (0)

  2. #112
    Player Caliburn's Avatar
    Join Date
    Aug 2011
    Posts
    12
    Character
    Firesoul
    World
    Odin
    Main Class
    SAM Lv 99
    Battle Adjust.

    Auto-Reraise with Sigil
    Finding NPC's in campaign or dying due to AoE is frustrating as hell. Have a Sigil Reraise option for a decent amount of Allied Notes.


    EDIT: Other suggestions split into separate posts.
    (6)
    Last edited by Caliburn; 08-17-2011 at 12:16 AM. Reason: Split into separate posts

  3. #113
    Player
    Join Date
    Mar 2011
    Posts
    503
    Quote Originally Posted by Caliburn View Post
    "Brilliant Ideas"
    You have a lot of good ideas, and I agree with all of them.

    Next time post them separately!
    (0)

  4. #114
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Olor View Post
    BEASTMASTER

    Ability/Trait Name:
    Familiar adjustments

    -It would be great if familiar called a beast to fight for us without a jug.
    -Pet would only last the duration of familiar so it wouldn't eliminate the need for jug pets altogether
    -two hour boxes in abyssea would "make up for" no charms in abyssea
    -It would be awesome if there were quests you could do to change your familiar from the standard familiar (maybe a monkey could be standard, since it is the pet used by AF quest BST) to something else - this could open up some more epic pets like drakes and morbol (used by campaign npcs!)
    -if having individual familiars would be too hard/complicated - could possible call a random familiar like Maat does for example, as long as whatever you call is near your level
    Hi, You might enjoy this: http://forum.square-enix.com/ffxi/th...ght-like-it%29
    (1)

  5. #115
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Panthera View Post
    Ok, this could actually work. In addition to Macc, matb foods, etc.
    Did anyone actually read my entire post? D:

    Actually my post just needs one more vote to go up on the big bored of ideas. Anyone? Anyone? At least read it and tell me what you think is wrong if you don't like it.
    (0)

  6. #116
    Player Buffy's Avatar
    Join Date
    Aug 2011
    Posts
    74
    Character
    Buffy
    World
    Sylph
    Main Class
    BLM Lv 99
    Quote Originally Posted by Kwate View Post
    Feel free to have a creative thought and contribute, if not, get out.
    Why? There hasn't been a creative thought on this forum since it opened.
    (0)

  7. #117
    Player Caliburn's Avatar
    Join Date
    Aug 2011
    Posts
    12
    Character
    Firesoul
    World
    Odin
    Main Class
    SAM Lv 99
    Battle Adjust.

    Simultaneous Union registration for Campaign (I know I've seen this in the past, there is no reason not to have this. Utterly annoying to have to open up dialogue again in the middle of beastmen attacking the fort.)
    (3)

  8. #118
    Player Caliburn's Avatar
    Join Date
    Aug 2011
    Posts
    12
    Character
    Firesoul
    World
    Odin
    Main Class
    SAM Lv 99
    General Adjust.

    Repatriation Cost
    Lower this cost for both Fields and Grounds Tomes. No reason to have it at 50 when warp/retrace scrolls cost so little. Let us keep hard earned points.
    (2)

  9. #119
    Player Caliburn's Avatar
    Join Date
    Aug 2011
    Posts
    12
    Character
    Firesoul
    World
    Odin
    Main Class
    SAM Lv 99
    General Adjust.

    24 hour item/equipment timers
    Reduce these to 18 hour timers, at least then you can use it once a day. There is no reason if you use a Tav ring. at midnight you have to wait 2 days to use it again (if you don't usually stay up late). Let us enjoy our rewards!
    (2)

  10. #120
    Player Caliburn's Avatar
    Join Date
    Aug 2011
    Posts
    12
    Character
    Firesoul
    World
    Odin
    Main Class
    SAM Lv 99
    General Adjust.

    Sigil Staff
    Make a staff just like Signet staff's. Old Sigil 'enhancements' can stay active if you used staff before Sigil wears, New Sigil will just give basic Sigil without any buffs.
    (2)

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