Automaton's Aura
This is a series of Attachments, each with different Auras. The Aura would be in effect so long as a matching maneuver is up; A fire-based Aura would have to have a fire-based maneuver up. The strength of the aura is based upon how many maneuvers are up.
A Dark Attachment could have an AOE refresh effect, an Ice Attachment could have Magic Attack Bonus, a Fire Attachment could have Attack, etc. The main idea to be ratified by players is whether Automatons should get Auras or not. The examples above could change in actual implementation.
This idea is based on the "Broadcast Antenna," except... no headless Automatons wandering around all over the place? I'd like to keep my pup's head affects the Automaton's A.I. and behavior, and what kind of additional attachments it allows you to equip.