@ Caliburn
<3
@ Caliburn
<3
I am strongly against the request for Bahamut. This is a red herring. Stop asking for it.
Or you'll do what?
Why would anyone not want him? Bahamut is one of the non-silly icons of Final Fantasy. He can be summoned in almost every FF game. Not having Bahamut is like not being able to ride Chocobos or Airships. He's as Final Fantasy as the Crystal Theme. Bahamut deserves more than just a cameo, and we deserve more than just a cameo of Bahamut.
Bahamut Prime can and should be huge, but his Avatars can be smaller. They can make smaller models of things. And as I've said, we have an Avatar with Death-ga, how is Giga-Flare overpowered?
Bahamut has already been added to the OP, but if you create a formal petition (just indicate what it is and that it should be voted on) that matches the Bahamut posts' votes, it will be removed until it surpasses your petition.
I'm also considering doing something where, if any petition receives 7 or more votes, it's added to the OP with the original proposal to indicate the uncertainty associated with that idea.
[QUOTE=Sparthos;171115]
Spoiler Alert: the following contains story elements from Chains of Promethia and
Grind House: Planet Terror.
While he might be a smidge more than a cameo, I would not go so far as to say he's
one of the primary antagonists.* He has three scenes in COP. The beginning, the
Ouryu scene, and somehow he shows up at one of the Airship scenes. Nag'molada
actually gets more "screen time" than Bahamut does, and becomes a more persistent
force in the narrative. Furthermore, if Bahamut were entirely cut from COP, would
it make any difference? The main villain is Promethia. Does it really matter if
you fight Bahamut at all?--in terms of story, considering that you fight Bahamut
after all is said and done.
As far as BCMs go, the first one doesn't even count. I think they should have made
either "Storms of Fate" or "The Wyrmking Descends" satisfactory as a prequisite to
"Apocalypse Nigh." It's not like it's a hard BCM at all. That leaves "The
Wyrmking Descends." Satisfying enough for a run-of-the-mill BCM, but for
Bahamut? There's fan service, and then there's fan service that doesn't.
I've been playing the Final Fantasy series since it appeared on the NES. When you
build an MMO around a series with that kind of history, there's expectations. You
have do the fan service stuff, but then you have to exceed it; make the next one
bigger and better than the last. FFXI's treatment of Bahamut wasn't either. SE
had to 1) have a fight with Bahamut, or some kind of fight to get Bahamut, AND 2)
call Bahamut to do my bidding. Lightning can ride around on him like a horsey, and
I can't at least call him to fight sh+t?
Look, I realize there's all kinds of dumb requests that asks for FFXI to be
something else, or drastic system overhauls. I just want to fight an Avatar, and
then call it, as per the conventions of the series. We get Odin, who kills
everything around him, and Alexander, who makes you nigh Invunerable to everything
for a short time. Somehow a fire-breathing dragon doesn't seem like much to ask
next to all this. Is that so wrong?
I don't think he's so much against Bahamut as he's against people "asking for what they want." It's been asked for once before and denied, but long timer Summoner fans aren't taking "no" for an answer.
One of the main things that annoy me (and I guess not only me) is gearing when changing the main job. Having to look through sack, satchel etc. where all items are displayed the same way, looking for the pieces I want to get with me takes quite a bit of time. Solutions like keeping items for a certain job grouped together only alleviate the problem to a certain extent. Not much...
Things would be way better if the items which can be equipped by the current selected job would be displayed in yellow when browsing the safe/storage/locker/sack/satchel.
What is funny is that the mechanics exists for AH and also for the equipment screen (the items you can't use are greyed out in the equipment screen). It sounds easy enough to do and would make gearing when changing jobs way faster.
-Lak
Last edited by Lakshmana; 08-18-2011 at 04:23 AM.
Most of CoP involves attempting to stop Bahamut from completing his pact with Sel'theus. The Jeuno armada attempts to stop him by force, your group attempts to seek and defeat the Keeper of the Apocalypse which drives that pact and ultimately all of this leads you to Al'taieu where you find the real Keeper which turns out to be an incarnation of Promathia.
CoP starts and ends with Bahamut as the trigger, which is not to say that Nag'molada doesn't also operate as an antagonist but his motives were more on the micro level.
Having him as an avatar wouldn't be a stretch given his status after "The Wyrmking Decends" but I the greater problem is that SE feels his character would be undercut if they went about giving everyone his power.
I however feel it's more a matter of effort they don't care or can't expend.
Last edited by Sparthos; 08-18-2011 at 07:21 AM.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
Bahamut had a cameo appearance?
I remember him being one of the primary antagonists of CoP in addition to having two BCNMs.
Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
Sig by Kingfury
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