Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 48

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    The "best of the best" players no longer play FFXI due to a little incident in Salvage. Something about "too difficult without it." The 2 toughest mobs in the game were nerfed because they were "too difficult." SE, leave the content alone. It's just right.
    (0)

  2. #2
    Player Hayward's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    325
    It's getting really annoying to hear these jerks from BG and the wanna-be's from Alla talking out of their behinds about how FFXI is "too easy", as though they haven't been catered to enough over the past 6 years (Absolute Virtue, Pandemonium Warden ring a bell?). The most galling thing is they have a tendency to cheat their way to the top (see: Rog) and swear up and down that they're justified in doing so.

    These folks don't want a challenge in FFXI. They only want the best gear to be accessible to only them and no one else so they can flaunt some kind of artificial "prestige" that they can't get in real life.
    (0)
    Hayward: Cerberus-San d'Oria

    5/5 +1: Cirque [4/5], Tantra [4/5], Ferine [4/5], Estoqueur's [1/5], Sylvan, Navarch's [1/5], Savant's, Orison [1/5], Charis [2/5]

    5/5 +2: Creed, Caller's, Unkai, Iga, Raider's, Lancer's, Mavi, Ravager's, Goetia, Bale, Aoidos'

  3. #3
    Player Fiarlia's Avatar
    Join Date
    Mar 2011
    Posts
    293
    Character
    Fiarlia
    World
    Fenrir
    Main Class
    BLU Lv 90
    Actually a number of the people in here telling the people whining about it being too easy to shut the hell up are from BG. >_>
    (0)

  4. #4
    Player Kagato's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    303
    New expansion. A boxed expansion. New areas and enemies.

    No brews. No atmas. Just you, your job, your level, and a team of 6 players.

    Problem solved.
    (0)

  5. #5
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    I would like better challenge with of course a better reward (even if is just the Armor texture/color) and same stats on it.

    You kill twilight BCNM with brew, your twilight gear is brown.
    You kill twilight BCNM without brew, your twilight gear is Gold.

    Just that would already be fun. In the end this wont affect the hardcore player nor the casual player.
    (0)

  6. #6
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Zumi View Post
    Whatever happened to actually trying to manage your mp or you would run out. When was the last time you can think of that you were actually in danger of dying?
    I don't think I have ever encountered a situation in the game where MP was an issue and I had to manage MP. Unless ou consider /nin an MP management. Honestly everything prior to abyssea was generally done with 6+ and it was overkill this way and people switched to low manning artificially increasing the difficulty (and generally not MP wise since less people on a mob = less need to cure due to less TPs). If difficulty means that we must throw bodies at it (Einherjar, Pandemonium Warden, Absolute virtue) then I don't think it's a solution because it always leads to frustration ("leader get first" necessary rule) and generally is not enjoyable after a while ( attendance issue ...). Anyway we can't have this content until level 99 is set into a stone, look at the visions/scar bosses, they are jokes. I like however the brew idea because it allows anyone to solo any NM, but only quite rarely for some. The average casual player will brew only once in a while (probably without shinryu access even) and the hardcore one will farm cruor like crazy. Both types of players have goals that they can realistically achieve, and in the end balance still exists because the hardcore player has access to more reward than the other.
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  7. #7
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by MarkovChain View Post
    I don't think I have ever encountered a situation in the game where MP was an issue and I had to manage MP. Unless ou consider /nin an MP management. Honestly everything prior to abyssea was generally done with 6+ and it was overkill this way and people switched to low manning artificially increasing the difficulty (and generally not MP wise since less people on a mob = less need to cure due to less TPs). If difficulty means that we must throw bodies at it (Einherjar, Pandemonium Warden, Absolute virtue) then I don't think it's a solution because it always leads to frustration ("leader get first" necessary rule) and generally is not enjoyable after a while ( attendance issue ...). Anyway we can't have this content until level 99 is set into a stone, look at the visions/scar bosses, they are jokes. I like however the brew idea because it allows anyone to solo any NM, but only quite rarely for some. The average casual player will brew only once in a while (probably without shinryu access even) and the hardcore one will farm cruor like crazy. Both types of players have goals that they can realistically achieve, and in the end balance still exists because the hardcore player has access to more reward than the other.
    I agree with that, just add different texture/color to armor from specific NM that drop gear, and everyone should be happy.
    (0)

  8. #8
    BCNMs are still challenging, go do more of those, and SE could relase more and fix drops and rewards....
    (0)

    azjazo.deviantart.com

  9. #9
    Player katoplepa's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    89
    Character
    Katoplepa
    World
    Ragnarok
    Main Class
    NIN Lv 99
    doin' a fight lowman is not only hard because you are less people.. it's harder because everyone have a important role and you can't do mistake, so in that way you can demonstrate your skills in the game... when you are 18 people you can do your part but you can also go afk a couple of mins. and no one notice it ... go fight Vrtra in 1 pt and you'll find the challenge: you have to do a perfect fight! ...and I'm not talking about the reward, because when you stop caring about the reward for doin' something, doin' something is its own reward... the challenge IS THE FIGHT, not the reward... because I can PAY some gils to an LS group that fight Rani for me, I can stay in /sit & /clap and get my Epona Ring... this is not the challenge...
    (0)

  10. #10
    Player Ilax's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Ilax
    World
    Fenrir
    Main Class
    THF Lv 99
    Quote Originally Posted by katoplepa View Post
    doin' a fight lowman is not only hard because you are less people.. it's harder because everyone have a important role and you can't do mistake, so in that way you can demonstrate your skills in the game... when you are 18 people you can do your part but you can also go afk a couple of mins. and no one notice it ... go fight Vrtra in 1 pt and you'll find the challenge: you have to do a perfect fight! ...and I'm not talking about the reward, because when you stop caring about the reward for doin' something, doin' something is its own reward... the challenge IS THE FIGHT, not the reward... because I can PAY some gils to an LS group that fight Rani for me, I can stay in /sit & /clap and get my Epona Ring... this is not the challenge...
    Hey i agree with that lol, i was just worry you mean let give us better challenge by adding even that require mass player, because hell no i don't buy that idea and i see nothing really hard into that, like you said, Lowman always been amazing fun and i doubt anyone would disagree with that. I just hope SE add more content that actually limit the number of player, quality >> number.

    I love BCNM for that part, it was limited and mr.anybody that success everything on HNM scene, was still wiping on BCNM lol, i so have some picture of couple HNM ls i saw wipe on the Wyrm BCNM, i don't really need name them but ya.. it was a good laugh anyway just don't get me wrong, i welcome all new challenge from SE, by time is not about how many player you have to toss on the NM just to win lol.

    TY to Avesta to have made most of the RDM dream about solo'ing the world of FFXI, imo these video was the best one on youtube, because it show skill/determination, it was way more interesting then watching a HNM LS with 36 member fighting 1 NM lmao.
    (0)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast