lol I do find it funny though that some of the biggest supporters of keeping the choice to leech levels because its their choice after all are so opposed to anyone else saying anything at all should be added to it be more challenging. Even if they would never forced to deal with it in any way either firsthand or secondhand.
I;m sure by the time the 99 cap gets here, it'll be the old ffxi again. Just give them time. i'm sure new harder content/HNMs will be introduced. SE isnt stupid. Just give it time.
2004-2011
If you're talking about me, personally I just think the whining about level 80-90 content being easy when the final cap is 99 is just silly. Abyssea is interim content meant to pass the time between 75 and 99. It's not endgame. It was never designed to be endgame. Wait until level 99 events and endgame material is launched before calling FFXI endgame easy.
I'd love a challenge at 99. Another PW wouldn't really bother me (though another AV would be pushing it). But I'm fairly sure that's already in the works anyways so the clamor just seems wholly unnecessary. This is also not the first thread on this exact same topic either. Really.
If you min/max your character content should be challenging. Handicapping yourself is not a real challenge. Content needs to be challenging to people who play at the best they can play, not doing stuff to make it artificially harder. Yes the best gear should probably be going to the best 1% of the players.
There are other games not going to name them that have a clear rate of like 0.01% on the hardest content.
Right. Abyssea is only something to pass the time like you said. You ppl actually think they're gonna give us lvl 99 and no new content? No. Abyssea will die very soon after 99 cap gets here. Will only be used to exp to that lvl then i'm sure you won't see more than 10 ppl in each zone. But yeah, I'm positive SE has endgame ideas for the future.
2004-2011
Abyssea was all about including everyone, they added difficulty modes so that even crappy players (no offence to anyone but they do exist) can enjoy the content.Oh and in the case of something might be too hard such as Rani or Shinryu time to bust out the Primeval Brew for the easy win. Why does such an item even exist? Kind of reminds me of using Holy War in Final Fantasy VIII to beat the hardest bosses.
If you hardcore players picked easy modes then...you didn't really want a challenge did you? A whm for instance picking up "poor player help" of +15 mp refresh atmas and then complains about difficulty is not to be taken seriously.
Atmas are no different than cheats devs put into single player games, if you chose to pick them you play the game in easy mode and not whine about it. If these buffs were forced on you when you entered, then you would have a point but they aren't.
Using the best atmas is part of min/maxing your char its not a difficulty selection. There is no selectable difficulty Abyssea Hard mode where bosses do 500% more damage use more abilities and can readable kill you and wipe your alliance at the slightest mistake. If there were hard modes obviously they should drop better gear then Normal mode.
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