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Thread: dump the PS2...

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  1. #1
    Player Amador's Avatar
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    Mar 2011
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    Oscaramador
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    Asura
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    DRG Lv 99
    SE is well within their rights to dump this by now.

    They don't have any binding obligation to even bother updating the PS2.

    Secondly, I'm wondering why they don't just add PC specific updates rather than PS2. If people feel it's unfair they could always upgrade their system :|

    It's not fair that such a great game, is being held back and pinned down to a wall rather than being allowed to really manifest graphically, as well as comfortably into a newer age.

    I really hope in time, they do choose to leave behind the PS2, and or at least keep the PS2 limitations, to the PS2. It wouldn't take away from the player base that plays on PS2. However, even PS2 players realize that the limitations hold the game back, and would like for the game to be better.

    Yet, understand that they won't see a better game on PS2, ever. I'd say it's more along the lines of "We don't have the man power to invest, more time into further developing 11 past what we already do." much more than, "PS2 Limitations" ^-^;
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  2. #2
    Player RAIST's Avatar
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    Quote Originally Posted by Amador View Post
    SE is well within their rights to dump this by now.

    They don't have any binding obligation to even bother updating the PS2.

    Secondly, I'm wondering why they don't just add PC specific updates rather than PS2. If people feel it's unfair they could always upgrade their system :|

    It's not fair that such a great game, is being held back and pinned down to a wall rather than being allowed to really manifest graphically, as well as comfortably into a newer age.

    I really hope in time, they do choose to leave behind the PS2, and or at least keep the PS2 limitations, to the PS2. It wouldn't take away from the player base that plays on PS2. However, even PS2 players realize that the limitations hold the game back, and would like for the game to be better.

    Yet, understand that they won't see a better game on PS2, ever. I'd say it's more along the lines of "We don't have the man power to invest, more time into further developing 11 past what we already do." much more than, "PS2 Limitations" ^-^;
    I get the impression they are already kind of tweaking the 360/PC clients more. Unless the PS2 clients also got the HD icons and text as well... forget the details. Just how much they can improve things on with the whole render-to-texture crap remains to be seen though (contributes to why AA doesn't work as expected on PC). Sure would be nice if more tasks could be offloaded to the GPU one day. Even my old grandpa (by todays standards, not quite a dinosaur yet) ATI 4850 is snoozing most the time.
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  3. #3
    Player Eri's Avatar
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    Mar 2011
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    Erila
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    Odin
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    Quote Originally Posted by RAIST View Post
    I get the impression they are already kind of tweaking the 360/PC clients more. Unless the PS2 clients also got the HD icons and text as well... forget the details. Just how much they can improve things on with the whole render-to-texture crap remains to be seen though (contributes to why AA doesn't work as expected on PC). Sure would be nice if more tasks could be offloaded to the GPU one day. Even my old grandpa (by todays standards, not quite a dinosaur yet) ATI 4850 is snoozing most the time.
    PS2 didn't get the Updates on Icons. They will also not get further UI Cosmetics. As thu as long as SE doesnt support DX11 and adds Highres Textures.... (Granted some Areas in like Empi Paradox (Abys) look awsome) .....

    It wouldn't even be hard to add Higher res Textures for PC/Xbox... DX is another Story..... if they wanted they could Buff PC and Xbox as mutch that every PS2 Player would swich Systems only for the looks. Mainly there are codeing issues thu... like stack sizes..... limited Autotranslate..... such things..... if they could change stuff without changeing the code entirely they would've done it most likeley unless the PS2 hasn't got room for that =P
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