I had touched on this track of thought in one of these older threads... think it was during the earthquake downtime.
They could start development on a new version JUST for the 360/PC clients only, and make a formal announcement they were doing so, and that it would be tied in with an all new expansion opening up new areas and such projected to be released in say late 2012 or 2013 (or maybe not even give any indicated time frame, just that it was in development would suffice). In that announcement they could state that this new content would be restricted to only 360/PC clients due to limitations of the PS2 architecture--wouldn't even need to list the limitations, I think it would be fairly obvious that the PS2 simply lacks in power compared to newer technology simple because of it's age. They could offer some sort of special offer for people with content ID's bound to the PS2 versions to get a DLC version for Windows or order a new install disc for the 360 version. Over time as development progressed they could leak screenshot and videos showcasing updated graphics and the new zones to wet people's appetites. People who wanted access to that new content would naturally migrate to that platform eventually.Then, after a while, if a sufficient amount of PS2 users have migrated to newer technology (I'm sure they could quantify this within their own system)--they could announce that they would no longer officially support the PS2 as a platform after a certain date, and they would only issue updates for the PS2 to correct specific bugs found in it's last officially supported content release and that after another later date they would no longer issue any more updates for the PS2 at all (policy for many companies like MS and IBM, among others). Depending on the complexity of the system at that point, they could even go further to announce a date when PS2 clients would be denied acces to the servers at all.
This is a common strategy for migration in the grand scheme of things like OS and fully integrated software suites. The big questions is if FFXI holds enough longevity to justify making such a move at this late a stage in it's lifespan. For something like Windows, MAC OS, MS-OFFICE, LANSA, Databases and such--it's a no brainer. But a 10yr old MMO is a different animal.


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