I doubt it! I'm just holding it back.
I think all the armor is going to turn out to be complete garbage because of being "Static", and everyone crying for static will immediately regret it, Also as such, no one will get the armor, and it will be useless content on the level of chocobo races or Evolith system thanks to people wanting to "take the easy route" and pick static useless gear, thus ruining it for everyone who has the perseverance to stick with a system that will reward them in due time.
There, I didn't hold back that time. Happy now SPANKY? my pessimism wins.
Still, I wish we could have a little more info, Maybe some "Example" Stats of how two armors would be Static or Random? Like for instance... Would... Assassin's Armlets be....
Static:
DEF:??
DEX+7 CHR+7 Enmity+7
"Treasure Hunter"+2
Haste +2%
Random:
CHR+5 Enmity+w/e
"Treasure Hunter"+1
---
"Accuracy" +3~7
"Attack" +3~7
"Treasure Hunter" +1-2
"Gilfinder" +1~2
"Haste" +2~4
Something like that? Basic examples of the level of difference between the power of Static or Random? Will they have Set bonuses? etc!
Help me out Rep peoples!


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The Original Blue Mage