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  1. #1
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    ・Will be able to store your equipment

    With all the above in mind, please let us know which system you prefer!

    In regards to items not being able to be stored once augmented
    We’re currently weighing the following two possibilities:

    1. Make it possible to send relic equipment and enhanced relic equipment via delivery system
    2. Make the stats static
    Let me ask for clarification. Dev tem is considering asking players to not only juggle their AF items through porter moogle but also through 4x80 inventory slots and then inventory slots of their mule characters?
    My inbox is already clogged with crafting materials from mules, returns from AH etc. My outbox is clogged with crafting materials and other junk I send to mules and with junk I send to friends, which they don't receipt, because their inbox is clogged and they go through it once a fortnight or a week.
    You want me to remember which AF is on which mule? And then when I want to change job, drop my party, logout, login to mule, fetch AF from MH, run to AH, send out, log out, log in, send out AF from old job, clear inbox, receipt AF... Is the Dev team really considering something like this?

    Why not consider this: drop PS2, introduce exclusive inventory slot (accessible from MH) that could hold all 100 pieces of AF1/AF1+1, then another for AF2/AF2+2, then another for AF3...

    Not going to happen, so whatever you do, don't make me relog to mules just to change a job.
    (0)

  2. #2
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    The only problem i see with "Static" updates is that pretty much every piece of Relic is pure sh*t, either +1 or NQ, so every armor +2, unless they literally rewrite every single stat on the armor, would still suck and be absolutely useless to get.

    Where as Random might make something awful into WTF amazing (Read: Adaman Feet for BST).

    So Im with Random, Only because I'm quite sure "Static" buffs would be very unappealing and since most relic armor is pure crap as is, NQ or HQ, so again, unless they literally re-wrote the armor it would be junk, where as again i point you to synergy augments, Random Augments might actually make wtf-awful armor semi-decent.

    That my opinion. I vote Random, on the assumption Static upgrades would be garbage. I would sacrifice "knowing my goal" in return for "not getting pure shit"
    (1)
    Last edited by Karbuncle; 08-13-2011 at 01:31 PM.

  3. #3
    Player Cruentus's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    135
    Character
    Yveltal
    World
    Ragnarok
    Main Class
    WAR Lv 50
    Quote Originally Posted by Camate View Post
    The development team is currently looking into introducing relic equipment +2 in the form of synergy augments
    I stopped reading here. If you relegate relic equipment +2 to synergy, you'll isolate the players. Those who have no interest in synergy won't bother, even for this, and those who are just starting synergy will have to grind for a few months just to get their skills high enough to finish their relic equipment +2.

    In short, using synergy for this at all is a terrible idea. Go back to using Sagheera.
    (1)
    Cardfight!! Vanguard is the best TCG of all time.

  4. #4
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Cruentus View Post
    I stopped reading here. If you relegate relic equipment +2 to synergy, you'll isolate the players. Those who have no interest in synergy won't bother, even for this, and those who are just starting synergy will have to grind for a few months just to get their skills high enough to finish their relic equipment +2.

    In short, using synergy for this at all is a terrible idea. Go back to using Sagheera.
    Seriously, I wonder if people actually tried synergy and sky augments. I mean. Synergy doesn't take months to level. When they annouced sky augments I started synergy from right away. It took me 3 nights to cap it at 80.... its stupidly easy and costs almost nothing. The only bad point of synergy is recipes requiring mutiple high crafts.

    Most AF2 sucked at level 75. Most AF2+1 were garbage updagrade compared to their NQ ( +1 def woot!!). What do you think AF2+2 will do? At least with random stats I can expect to enhance the one or two af2 I actually use for their job ability boost. And I dont care about storage, I dont store items I use all the time. If I store them it means I dont use them.
    (0)

  5. #5
    Player uptempo's Avatar
    Join Date
    Jul 2011
    Posts
    76
    Character
    Uptempo
    World
    Sylph
    Main Class
    WAR Lv 99
    Quote Originally Posted by Cruentus View Post
    I stopped reading here. If you relegate relic equipment +2 to synergy, you'll isolate the players. Those who have no interest in synergy won't bother, even for this, and those who are just starting synergy will have to grind for a few months just to get their skills high enough to finish their relic equipment +2.

    In short, using synergy for this at all is a terrible idea. Go back to using Sagheera.
    Just wanted to point out how much false information is in this post i leveled synergy from 0-80 in 3 days for around 500k
    (0)
    Htid!

  6. #6
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by uptempo View Post
    Just wanted to point out how much false information is in this post i leveled synergy from 0-80 in 3 days for around 500k
    Sorry to veer a tiny bit off topic here, but, how'd you do that? Any Synergy advice would be helpful, as I haven't leveled Synergy due to the cost of leveling.

    That said, I'd still prefer static, storable gear, even if it was way, way harder to do. But I've already said that.
    (0)

  7. #7
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Economizer View Post
    Sorry to veer a tiny bit off topic here, but, how'd you do that? Any Synergy advice would be helpful, as I haven't leveled Synergy due to the cost of leveling.
    buy the mats for a recipe above your rank (can do lv 80 recipes at level 0...). If it requires 30 earth element for example, spam feed earth fewel until the recipe aborts by itself. Never choose "end synergy". repeat for 3 nights and you will be level 80.
    (0)

  8. #8
    Player Showmo's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    29
    Static please. I enjoy being able to store equipment without having to log out 10+ times to retrieve my gear.
    (0)

  9. #9
    Player Malamasala's Avatar
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    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Camate View Post
    The development team is currently looking into introducing relic equipment +2 in the form of synergy augments and would love to hear any feedback you have in relation to this system based on the below information.

    Random Stats vs. Static Stats
    Please let us know if you prefer static stats or random stats when adding your stats via synergy.

    I will go into the specifics of the plusses and minuses later, but I’m pretty sure it’s along the same lines that you already have in mind.

    Strength of the stats: Random > Static
    Can obtain item with high stats, but spend time: Static > Random

    Regardless of whether the stats attached are random, the whole idea is that it will give job-related enhancements. For example, there won’t be any “Enhances Berserk effect” on white mage relic equipment.

    1. Random Stats Approach
    ・In order to get the best stats, you will have to repeat the process many times
    ・The amount of time spent and the stats received aren’t necessarily equal
    ・Have a possibility of getting the item in a shorter amount of time than static stat items
    ・There will be room to get higher stats than static stat items
    2. Static Stats Approach
    ・In order to get good stats, time must be spent working towards completion
    ・Depending on the stats, the time needed will be adjusted
    ・Can predict the time needed to obtain the item
    ・Won’t be able to add the stats of your dreams since it is static
    ・Will be able to store your equipment
    With all the above in mind, please let us know which system you prefer!

    In regards to items not being able to be stored once augmented
    We’re currently weighing the following two possibilities:

    1. Make it possible to send relic equipment and enhanced relic equipment via delivery system
    2. Make the stats static
    Dear armor design team. Who plays this game? Me or you? Who should set the stats on armors, me or you?

    Answer. Choose your own augments like in the first three mini expansions. Any other options are inferior and only serve to annoy customers until they rage quit for their 5th job specific armor with incorrect stats.

    Have a nice day.
    (2)

  10. #10
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Malamasala View Post
    Dear armor design team. Who plays this game? Me or you? Who should set the stats on armors, me or you?

    Answer. Choose your own augments like in the first three mini expansions. Any other options are inferior and only serve to annoy customers until they rage quit for their 5th job specific armor with incorrect stats.

    Have a nice day.
    I can't think of any AF3 that has incorrect stats...
    (0)

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