Unsure if there's another related post; only glanced at first page.
Recently (Actually for a long time) while doing some NM's related to obtaining empyrean seals there have been numerous of them that seem immune, not resisitant, but immune to spells that may or may not have been the process spell required. Most of the time I create parties where BLU may not be in our hunting team but regardless - why are there seal NM's (or +2 items) that are immune at all to a possible trigger?
It may be part of the game design, but has anybody else come across this? If we list the spells and the NM's, and they're not intended to function like this...